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[unity] Minor - fixed a component menu name string (looed like accidental string replacement).
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@ -40,7 +40,7 @@ namespace Spine.Unity {
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#else
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[ExecuteInEditMode]
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#endif
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[AddComponentMenu("Spine/SkeletonGameObjectsBone")]
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[AddComponentMenu("Spine/SkeletonUtilityBone")]
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public class SkeletonUtilityBone : MonoBehaviour {
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public enum Mode {
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Follow,
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