[unity] Minor - fixed a component menu name string (looed like accidental string replacement).

This commit is contained in:
Harald Csaszar 2020-01-08 20:27:07 +01:00
parent 3a255abe1f
commit 3e02f02f63

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@ -40,7 +40,7 @@ namespace Spine.Unity {
#else
[ExecuteInEditMode]
#endif
[AddComponentMenu("Spine/SkeletonGameObjectsBone")]
[AddComponentMenu("Spine/SkeletonUtilityBone")]
public class SkeletonUtilityBone : MonoBehaviour {
public enum Mode {
Follow,