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https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-13 02:28:44 +08:00
Formatting cleanup
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parent
34b08bceec
commit
528a182c93
@ -379,7 +379,7 @@ public class SpineEditorUtilities : AssetPostprocessor {
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Selection.activeObject = null;
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skeletonDataAsset.Reset();
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string guid = AssetDatabase.AssetPathToGUID(AssetDatabase.GetAssetPath(skeletonDataAsset));
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string lastHash = EditorPrefs.GetString(guid + "_hash");
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@ -832,7 +832,7 @@ public class SpineEditorUtilities : AssetPostprocessor {
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public static SkeletonAnimator InstantiateSkeletonAnimator (SkeletonDataAsset skeletonDataAsset, Skin skin = null) {
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GameObject go = new GameObject(skeletonDataAsset.name.Replace("_SkeletonData", ""), typeof(MeshFilter), typeof(MeshRenderer), typeof(Animator), typeof(SkeletonAnimator));
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if(skeletonDataAsset.controller == null){
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if (skeletonDataAsset.controller == null) {
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SkeletonBaker.GenerateMecanimAnimationClips(skeletonDataAsset);
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}
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@ -900,7 +900,7 @@ public class SpineEditorUtilities : AssetPostprocessor {
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GUILayout.BeginHorizontal();
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EditorGUILayout.PrefixLabel("TK2D");
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if (GUILayout.Button("Enable", GUILayout.Width(64)))
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EnableTK2D();
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if (GUILayout.Button("Disable", GUILayout.Width(64)))
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@ -912,8 +912,6 @@ public class SpineEditorUtilities : AssetPostprocessor {
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//TK2D Support
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const string SPINE_TK2D_DEFINE = "SPINE_TK2D";
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static void EnableTK2D () {
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bool added = false;
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foreach (BuildTargetGroup group in System.Enum.GetValues(typeof(BuildTargetGroup))) {
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@ -936,7 +934,7 @@ public class SpineEditorUtilities : AssetPostprocessor {
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}
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}
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static void DisableTK2D () {
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bool removed = false;
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foreach (BuildTargetGroup group in System.Enum.GetValues(typeof(BuildTargetGroup))) {
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