mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-03-06 18:56:54 +08:00
[unity] BoneFollower find bone on initialization.
This commit is contained in:
parent
0279c3a391
commit
68fb6e78ae
@ -85,6 +85,9 @@ namespace Spine.Unity {
|
|||||||
skeletonRenderer.OnRebuild -= HandleRebuildRenderer;
|
skeletonRenderer.OnRebuild -= HandleRebuildRenderer;
|
||||||
skeletonRenderer.OnRebuild += HandleRebuildRenderer;
|
skeletonRenderer.OnRebuild += HandleRebuildRenderer;
|
||||||
|
|
||||||
|
if (!string.IsNullOrEmpty(boneName))
|
||||||
|
bone = skeletonRenderer.skeleton.FindBone(boneName);
|
||||||
|
|
||||||
#if UNITY_EDITOR
|
#if UNITY_EDITOR
|
||||||
if (Application.isEditor)
|
if (Application.isEditor)
|
||||||
LateUpdate();
|
LateUpdate();
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user