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Merge branch '3.8' into 3.9-beta
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@ -20,6 +20,10 @@ spine-unity supports all Spine features.
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Unity's physics components do not support dynamically assigned vertices so they cannot be used to mirror bone-weighted and deformed BoundingBoxAttachments. However, BoundingBoxAttachment vertices at runtime will still deform correctly and can be used to perform manual hit detection.
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Unity's physics components do not support dynamically assigned vertices so they cannot be used to mirror bone-weighted and deformed BoundingBoxAttachments. However, BoundingBoxAttachment vertices at runtime will still deform correctly and can be used to perform manual hit detection.
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## Unity version
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spine-unity is compatible with Unity 2017.1-2019.3.
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## Usage
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## Usage
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### [Please see the spine-unity guide for full documentation](http://esotericsoftware.com/spine-unity).
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### [Please see the spine-unity guide for full documentation](http://esotericsoftware.com/spine-unity).
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