Expose USpineAtlasAsset and USpineSkeletonDataAsset types for Unreal 4 blueprints. (#1165)

This commit is contained in:
Nick Pruehs 2018-08-30 13:31:36 +02:00 committed by Mario Zechner
parent 1d703ce052
commit 77ae166c99
2 changed files with 2 additions and 2 deletions

View File

@ -34,7 +34,7 @@
#include "spine/spine.h"
#include "SpineAtlasAsset.generated.h"
UCLASS(ClassGroup=(Spine))
UCLASS(BlueprintType, ClassGroup=(Spine))
class SPINEPLUGIN_API USpineAtlasAsset: public UObject {
GENERATED_BODY()

View File

@ -49,7 +49,7 @@ public:
float Mix = 0;
};
UCLASS(ClassGroup=(Spine))
UCLASS(BlueprintType, ClassGroup=(Spine))
class SPINEPLUGIN_API USpineSkeletonDataAsset: public UObject {
GENERATED_BODY()