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Expose USpineAtlasAsset and USpineSkeletonDataAsset types for Unreal 4 blueprints. (#1165)
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@ -34,7 +34,7 @@
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#include "spine/spine.h"
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#include "spine/spine.h"
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#include "SpineAtlasAsset.generated.h"
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#include "SpineAtlasAsset.generated.h"
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UCLASS(ClassGroup=(Spine))
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UCLASS(BlueprintType, ClassGroup=(Spine))
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class SPINEPLUGIN_API USpineAtlasAsset: public UObject {
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class SPINEPLUGIN_API USpineAtlasAsset: public UObject {
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GENERATED_BODY()
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GENERATED_BODY()
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@ -49,7 +49,7 @@ public:
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float Mix = 0;
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float Mix = 0;
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};
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};
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UCLASS(ClassGroup=(Spine))
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UCLASS(BlueprintType, ClassGroup=(Spine))
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class SPINEPLUGIN_API USpineSkeletonDataAsset: public UObject {
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class SPINEPLUGIN_API USpineSkeletonDataAsset: public UObject {
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GENERATED_BODY()
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GENERATED_BODY()
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