This commit is contained in:
NathanSweet 2014-07-26 21:58:43 +02:00
parent 619856a16d
commit 79a5bf4493

View File

@ -14,11 +14,11 @@ To use spine-unity in your own Unity project first:
Next, there are a few options for importing Spine skeletons into your Unity project: Next, there are a few options for importing Spine skeletons into your Unity project:
*The hard way* **The hard way**
1. Follow the [setup video](https://www.youtube.com/watch?v=-V84OIvZdQc) to manually set up the assets for a skeleton in Unity. This video may prove useful to understand how the pieces fit together. 1. Follow the [setup video](https://www.youtube.com/watch?v=-V84OIvZdQc) to manually set up the assets for a skeleton in Unity. This video may prove useful to understand how the pieces fit together.
*The easy way* **The easy way**
1. Place the JSON, atlas and PNG files exported from Spine into your Unity project directory. 1. Place the JSON, atlas and PNG files exported from Spine into your Unity project directory.
1. Right click the JSON file and click `Spine`, `Ingest` to create the Unity assets. 1. Right click the JSON file and click `Spine`, `Ingest` to create the Unity assets.
@ -26,7 +26,7 @@ Next, there are a few options for importing Spine skeletons into your Unity proj
The [readme PDF](https://raw.githubusercontent.com/EsotericSoftware/spine-runtimes/master/spine-unity/README.pdf) illustrates these steps. The [readme PDF](https://raw.githubusercontent.com/EsotericSoftware/spine-runtimes/master/spine-unity/README.pdf) illustrates these steps.
*The easier way* **The easier way**
1. Drag and drop a folder containing the JSON, atlas and PNG files exported from Spine directly into Unity. 1. Drag and drop a folder containing the JSON, atlas and PNG files exported from Spine directly into Unity.
1. Drag the prefab that was created into your scene. 1. Drag the prefab that was created into your scene.