Merge branch '4.1' into 4.2-beta

This commit is contained in:
Mario Zechner 2022-07-20 17:26:05 +02:00
commit c548c1f52e
5 changed files with 968 additions and 92 deletions

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spine-godot/.idea/.DS_Store generated vendored Normal file

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@ -122,7 +122,7 @@ void SpineAnimationTrack::setup_animation_player() {
if (!sprite) return;
if (!sprite->get_skeleton_data_res().is_valid() || !sprite->get_skeleton_data_res()->is_skeleton_data_loaded()) return;
AnimationPlayer *animation_player = find_animation_player();
if (!animation_player) return;
if (animation_player) return;
// If we don't have a track index yet, find the highest track number used
// by existing tracks.

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@ -88,6 +88,11 @@ namespace Spine.Unity.TK2D {
regionWidth = (int)(def.boundsData[1].x / def.texelSize.x);
regionHeight = (int)(def.boundsData[1].y / def.texelSize.y);
if (regionRotated) {
float tempSwap = regionWidth;
regionWidth = regionHeight;
regionHeight = tempSwap;
}
float x0 = def.untrimmedBoundsData[0].x - def.untrimmedBoundsData[1].x / 2;
float x1 = def.boundsData[0].x - def.boundsData[1].x / 2;

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