This commit is contained in:
NathanSweet 2014-05-17 22:26:39 +02:00
parent 315319b5a7
commit d0c417e850
3 changed files with 16 additions and 13 deletions

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@ -5,10 +5,10 @@ The spine-cocos2dx runtime provides functionality to load, manipulate and render
## Setup
1. Download the Spine Runtimes source using [git](https://help.github.com/articles/set-up-git) or by downloading it [as a zip](https://github.com/EsotericSoftware/spine-runtimes/archive/master.zip).
1. Place the contents of a cocos2d-x version 2.2.3 distribution into the `spine-cocos2dx/cocos2dx` directory.
1. Open the XCode (Mac) or Visual C++ 2012 Express (Windows) project file from the `spine-cocos2dx/example` directory. Build files are also provided for Android.
1. Place the contents of a cocos2d-x version 2.2.3 distribution into the `spine-cocos2dx/2/cocos2dx` directory.
1. Open the XCode (Mac) or Visual C++ 2012 Express (Windows) project file from the `spine-cocos2dx/2/example` directory. Build files are also provided for Android.
Alternatively, the contents of the `spine-c/src`, `spine-c/include` and `spine-cocos2dx/src` directories can be copied into your project. Be sure your header search path will find the contents of the `spine-c/include` and `spine-cocos2dx/src` directories. Note that the includes use `spine/Xxx.h`, so the `spine` directory cannot be omitted when copying the files.
Alternatively, the contents of the `spine-c/src`, `spine-c/include` and `spine-cocos2dx/2/src` directories can be copied into your project. Be sure your header search path will find the contents of the `spine-c/include` and `spine-cocos2dx/2/src` directories. Note that the includes use `spine/Xxx.h`, so the `spine` directory cannot be omitted when copying the files.
## Notes
@ -16,4 +16,5 @@ Alternatively, the contents of the `spine-c/src`, `spine-c/include` and `spine-c
## Examples
[Simple example](https://github.com/EsotericSoftware/spine-runtimes/blob/master/spine-cocos2dx/example/Classes/ExampleLayer.cpp#L18)
[Spineboy](https://github.com/EsotericSoftware/spine-runtimes/blob/master/spine-cocos2dx/2/example/Classes/SpineboyExample.cpp)
[Golbins](https://github.com/EsotericSoftware/spine-runtimes/blob/master/spine-cocos2dx/2/example/Classes/GoblinsExample.cpp)

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@ -5,10 +5,10 @@ The spine-cocos2dx runtime provides functionality to load, manipulate and render
## Setup
1. Download the Spine Runtimes source using [git](https://help.github.com/articles/set-up-git) or by downloading it [as a zip](https://github.com/EsotericSoftware/spine-runtimes/archive/master.zip).
1. Place the contents of a cocos2d-x version 3.0 distribution into the `spine-cocos2dx/cocos2dx` directory.
1. Open the XCode (Mac) or Visual C++ 2012 Express (Windows) project file from the `spine-cocos2dx/example` directory. Build files are also provided for Android.
1. Place the contents of a cocos2d-x version 3.0 distribution into the `spine-cocos2dx/3.0/cocos2dx` directory.
1. Open the XCode (Mac) or Visual C++ 2012 Express (Windows) project file from the `spine-cocos2dx/3.0/example` directory. Build files are also provided for Android.
Alternatively, the contents of the `spine-c/src`, `spine-c/include` and `spine-cocos2dx/src` directories can be copied into your project. Be sure your header search path will find the contents of the `spine-c/include` and `spine-cocos2dx/src` directories. Note that the includes use `spine/Xxx.h`, so the `spine` directory cannot be omitted when copying the files.
Alternatively, the contents of the `spine-c/src`, `spine-c/include` and `spine-cocos2dx/3.0/src` directories can be copied into your project. Be sure your header search path will find the contents of the `spine-c/include` and `spine-cocos2dx/3.0/src` directories. Note that the includes use `spine/Xxx.h`, so the `spine` directory cannot be omitted when copying the files.
## Notes
@ -16,4 +16,5 @@ Alternatively, the contents of the `spine-c/src`, `spine-c/include` and `spine-c
## Examples
[Simple example](https://github.com/EsotericSoftware/spine-runtimes/blob/master/spine-cocos2dx/example/Classes/ExampleLayer.cpp#L18)
[Spineboy](https://github.com/EsotericSoftware/spine-runtimes/blob/master/spine-cocos2dx/3.0/example/Classes/SpineboyExample.cpp)
[Golbins](https://github.com/EsotericSoftware/spine-runtimes/blob/master/spine-cocos2dx/3.0/example/Classes/GoblinsExample.cpp)

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@ -5,11 +5,11 @@ The spine-cocos2dx runtime provides functionality to load, manipulate and render
## Setup
1. Download the Spine Runtimes source using [git](https://help.github.com/articles/set-up-git) or by downloading it [as a zip](https://github.com/EsotericSoftware/spine-runtimes/archive/master.zip).
1. Place the contents of a cocos2d-x version 3.1 distribution into the `spine-cocos2dx/cocos2dx` directory.
1. Run the `python download-deps.py` script in the `spine-cocos2dx/cocos2dx` directory.
1. Open the XCode (Mac) or Visual C++ 2012 Express (Windows) project file from the `spine-cocos2dx/example` directory. Build files are also provided for Android.
1. Place the contents of a cocos2d-x version 3.1 distribution into the `spine-cocos2dx/3.1/cocos2dx` directory.
1. Run the `python download-deps.py` script in the `spine-cocos2dx/3.1/cocos2dx` directory.
1. Open the XCode (Mac) or Visual C++ 2012 Express (Windows) project file from the `spine-cocos2dx/3.1/example` directory. Build files are also provided for Android.
Alternatively, the contents of the `spine-c/src`, `spine-c/include` and `spine-cocos2dx/src` directories can be copied into your project. Be sure your header search path will find the contents of the `spine-c/include` and `spine-cocos2dx/src` directories. Note that the includes use `spine/Xxx.h`, so the `spine` directory cannot be omitted when copying the files.
Alternatively, the contents of the `spine-c/src`, `spine-c/include` and `spine-cocos2dx/3.1/src` directories can be copied into your project. Be sure your header search path will find the contents of the `spine-c/include` and `spine-cocos2dx/3.1/src` directories. Note that the includes use `spine/Xxx.h`, so the `spine` directory cannot be omitted when copying the files.
## Notes
@ -17,4 +17,5 @@ Alternatively, the contents of the `spine-c/src`, `spine-c/include` and `spine-c
## Examples
[Simple example](https://github.com/EsotericSoftware/spine-runtimes/blob/master/spine-cocos2dx/example/Classes/ExampleLayer.cpp#L18)
[Spineboy](https://github.com/EsotericSoftware/spine-runtimes/blob/master/spine-cocos2dx/3.1/example/Classes/SpineboyExample.cpp)
[Golbins](https://github.com/EsotericSoftware/spine-runtimes/blob/master/spine-cocos2dx/3.1/example/Classes/GoblinsExample.cpp)