[unity] Fixed Inspector preview skeleton PMA Vertex Color not being enabled for all Spine shaders. Closes #2129.

This commit is contained in:
Harald Csaszar 2022-07-28 18:47:49 +02:00
parent 2b28510acd
commit d9c6e048a0

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@ -1240,7 +1240,7 @@ namespace Spine.Unity.Editor {
internal static readonly List<SkeletonComponentSpawnType> additionalSpawnTypes = new List<SkeletonComponentSpawnType>();
public static void TryInitializeSkeletonRendererSettings (SkeletonRenderer skeletonRenderer, Skin skin = null) {
const string PMAShaderQuery = "Spine/Skeleton";
const string PMAShaderQuery = "Spine/";
const string TintBlackShaderQuery = "Tint Black";
if (skeletonRenderer == null) return;