Merge branch '4.1' into 4.2-beta

This commit is contained in:
Harald Csaszar 2024-03-07 17:22:59 +01:00
commit e3c98b8a62

View File

@ -185,6 +185,7 @@ namespace Spine.Unity {
if (BuildUtilities.IsInSkeletonAssetBuildPreProcessing)
return;
#endif
state = null; // prevent applying leftover AnimationState
base.Initialize(overwrite, quiet);
if (!valid)