[unity] Minor: formatting whitespace issue fixed of last commit.

This commit is contained in:
Harald Csaszar 2023-09-11 20:35:20 +02:00
parent ed75bffc6f
commit e49453d774

View File

@ -136,7 +136,7 @@ namespace Spine.Unity.Examples {
}
void OnDestroy () {
for (int i = 0; i < 2; ++i) {
for (int i = 0; i < 2; ++i) {
Mesh mesh = doubleBufferedMesh.GetNext();
#if UNITY_EDITOR
if (Application.isEditor && !Application.isPlaying)