[glfw] Better default mix duration in example

This commit is contained in:
Mario Zechner 2025-10-07 13:08:54 +02:00
parent 1b7144d711
commit f3e85bc31c

View File

@ -95,7 +95,7 @@ int main() {
// Create an AnimationState to drive animations on the skeleton. Set the "portal" animation // Create an AnimationState to drive animations on the skeleton. Set the "portal" animation
// on track with index 0. // on track with index 0.
AnimationStateData animationStateData(*skeletonData); AnimationStateData animationStateData(*skeletonData);
animationStateData.setDefaultMix(1.0f); animationStateData.setDefaultMix(0.2f);
AnimationState animationState(animationStateData); AnimationState animationState(animationStateData);
globalAnimationState = &animationState; globalAnimationState = &animationState;
animationState.setAnimation(0, "portal", true); animationState.setAnimation(0, "portal", true);