badlogic
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2a973da308
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[lua] Ported Animation/Timeline changes
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2017-06-14 14:59:24 +02:00 |
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badlogic
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fcf9d3bb35
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[lua] Fixed deform timelines not mixing from/to setup pose. #920
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2017-06-04 11:07:04 +02:00 |
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badlogic
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3e8f3be0e4
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[lua] AnimationState#apply returns boolean indicating if any timeline was applied. #919
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2017-06-04 11:01:04 +02:00 |
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badlogic
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5f1431c397
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[lua] Ported IKConstraint fix.
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2017-05-24 17:35:00 +02:00 |
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badlogic
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55df62ce5f
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[lua] Ported Animation State changes, see #908
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2017-05-24 13:25:23 +02:00 |
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badlogic
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eb8cc49ed1
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[lua] Ported IKConstraint simplification, see #907
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2017-05-24 11:48:38 +02:00 |
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badlogic
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38588b8895
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[lua] Ported animation state changes.
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2017-05-19 12:28:06 +02:00 |
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badlogic
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4ee17864a2
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Merged manually with master. @pharan please check AttachmentTools, stretchyman diffuse pma material
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2017-05-09 13:32:19 +02:00 |
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badlogic
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7f864d6bc5
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[lua] Fixed typo in SkeletonJson, closes #893
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2017-05-08 12:39:16 +02:00 |
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badlogic
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c496c0aa08
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[lua] Fixed typo in SkeletonJson, closes #893
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2017-05-08 12:38:31 +02:00 |
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badlogic
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8123422f33
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[lua] Fixed SkeletonClipping. [corona] Refactored rendering, should be a bit faster as it avoids a bunch of copies. Fixed RegionAttachment to be in alignement with reference implementation
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2017-05-04 13:17:54 +02:00 |
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badlogic
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1fafbd0cb7
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[corona] Added coin sample, added clipping attachment loading, fixed bug in Corona renderer.
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2017-05-03 14:45:25 +02:00 |
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badlogic
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abc5ff272d
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[lua] Added convex decomposition
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2017-05-03 14:16:32 +02:00 |
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badlogic
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d218cf1544
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[lua] Added triangulator.
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2017-05-03 13:44:34 +02:00 |
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badlogic
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7e2bd632ea
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[lua] Fixed bug in Slot, attachment vertices didn't get cleared upon Slot:setAttachment call
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2017-05-02 14:03:31 +02:00 |
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badlogic
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755425d4be
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[lua] Fixed bug in Slot, attachment vertices didn't get cleared upon Slot:setAttachment call
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2017-05-02 14:02:55 +02:00 |
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badlogic
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c7ca217d52
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[lua] Ported AnimationState change
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2017-04-10 15:46:40 +02:00 |
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badlogic
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76f8d683fa
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[lua] Fixed dipping fix
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2017-04-10 12:11:33 +02:00 |
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badlogic
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4a3a18eef4
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[lua] Ported dipping problem fix, see #867
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2017-04-06 15:12:46 +02:00 |
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badlogic
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8f923971ce
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[lua][love] Two color tinting, one bug remaining, works otherwise.
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2017-03-13 17:05:08 +01:00 |
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badlogic
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946a97d67a
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[lua] Ported 3.6 changes of TransformConstraint
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2017-02-23 13:52:04 +01:00 |
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badlogic
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0a2ca732cd
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[lua][corona] Ported 3.6 changes except TransformConstraint update
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2017-02-22 14:40:55 +01:00 |
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badlogic
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744230359b
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[lua] Closes #823, accessed global instead of property
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2017-01-24 09:23:32 +01:00 |
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badlogic
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343f144c93
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[lua] Skeleton:setColor was wrong
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2017-01-04 10:57:32 +01:00 |
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badlogic
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8f10c759ad
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[lua] Ported fix from f3dbc650f83ae698443bb34ad4034dad9946fa08
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2016-12-28 21:30:13 +01:00 |
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badlogic
|
757b0e5172
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[lua] Ported d77e1fbc53ba809b255db7ceda26f2c1f6c74739
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2016-12-15 14:53:24 +01:00 |
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badlogic
|
2be667dd62
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[lua] Fix for clearTracks, see #805
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2016-12-15 13:48:54 +01:00 |
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badlogic
|
b3912899ab
|
[lua] Fixes bug in ColorTimeline
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2016-12-09 09:48:19 +01:00 |
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badlogic
|
4a0ef931c0
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[lua] Fixed method name typo, closes #799
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2016-12-08 13:29:19 +01:00 |
|
badlogic
|
168186f170
|
[lua] Fix modulo usage in AnimationState, closes #798
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2016-12-08 13:24:39 +01:00 |
|
badlogic
|
aba6a4b74c
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[lua] Ported latest AnimationState changes, see c512ee5d595076842cbb12d95a3a7f06792b81d1
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2016-12-06 13:47:10 +01:00 |
|
badlogic
|
8e9d54b3ad
|
[lua] Ported latest AnimationState changes. See #792
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2016-12-02 15:42:31 +01:00 |
|
badlogic
|
7c59ef2f09
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[lua] Fix for rotation timelines in AnimationState
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2016-11-29 13:18:55 +01:00 |
|
badlogic
|
61c5c8f7a1
|
[lua] Ported latest AnimationState changes
|
2016-11-28 16:40:38 +01:00 |
|
badlogic
|
c0908f19ed
|
[lua] Ported AnimationState changes
|
2016-11-24 13:01:14 +01:00 |
|
badlogic
|
2e252783a7
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[lua] Fixed bug in AnimationState, indexing of timelines was incorrect. Fixed but in AttachmentTimeline, called wrong setAttachment
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2016-11-21 13:53:03 +01:00 |
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badlogic
|
2888ece970
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[lua] Closes 760, passed wrong type to setAttachment
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2016-11-18 09:49:54 +01:00 |
|
NathanSweet
|
d52d2e72ee
|
Updated READMEs, supported version is 3.5.xx.
|
2016-11-15 23:29:27 +01:00 |
|
NathanSweet
|
36000e3c55
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Updated to v3.5 (merge dev branch).
# Conflicts:
# spine-c/src/spine/AnimationState.c
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2016-11-15 23:10:23 +01:00 |
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badlogic
|
6eb86fd3a1
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[lua] Closes #739, forgot math_min/max assignemnts
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2016-10-20 14:38:13 +02:00 |
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badlogic
|
e93e9e77c4
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[lua] Closes #739, bug in Skeleton:getBounds, need to nil check attachment
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2016-10-20 14:37:24 +02:00 |
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badlogic
|
315e2eef40
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[lua] Closes #729, error in texture atlas parser
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2016-10-20 14:33:21 +02:00 |
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badlogic
|
6629a7d332
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[lua] Fixed type in SkeletonJson.lua
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2016-10-17 14:20:36 +02:00 |
|
NathanSweet
|
c0fdc454a2
|
Fixed inconsistent newlines.
License header was followed by \n\n and files ended with \n. Changed to \r\n.
|
2016-10-15 23:45:16 +02:00 |
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NathanSweet
|
7a18f0818c
|
Every space in its place! (tm)
(whitespace clean up)
|
2016-10-15 23:15:41 +02:00 |
|
NathanSweet
|
ded7a697d9
|
Removed obsolete SkinnedMeshAttachment.
|
2016-10-15 23:15:01 +02:00 |
|
NathanSweet
|
6cdcdbdb40
|
Renamed TextureAtlasAttachmentLoader to AtlasAttachmentLoader, matching the other runtimes.
|
2016-10-15 10:27:38 +02:00 |
|
NathanSweet
|
f63561085a
|
List explicit Spine editor version that is supported.
|
2016-10-13 22:55:04 +02:00 |
|
badlogic
|
ef50131431
|
[runtimes] Updated all LICENSE files and README.mds
|
2016-10-13 15:21:05 +02:00 |
|
badlogic
|
5aa27771c3
|
[runtimes] Updated ALL sources to use latest Spine Runtimes License v2.5. Manually checked all the things...
|
2016-10-13 15:12:05 +02:00 |
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