Commit Graph

  • 96f0f34d78 [libgdx] Formatting. 4.3-beta Nathan Sweet 2026-03-25 01:40:30 -04:00
  • 3cf8386f79 [libgdx] Long property IDs instead of strings. Nathan Sweet 2026-03-25 01:37:13 -04:00
  • 2aff881451 [libgdx] EventData changed to have an Event setupPose field. Nathan Sweet 2026-03-25 00:19:51 -04:00
  • c7f328c079 [libgdx] Consistent naming for applied, constrained, and setup pose fields. Nathan Sweet 2026-03-24 23:35:00 -04:00
  • bf6ba6f858 [libgdx] Javadocs: prefer linking to property for brevity. Nathan Sweet 2026-03-24 23:30:16 -04:00
  • ca5ff77a8f [libgdx] Javadoc. Nathan Sweet 2026-03-24 20:02:18 -04:00
  • dffbc043f1 [libgdx] Removed BoneLocal, use BonePose. Nathan Sweet 2026-03-24 17:58:37 -04:00
  • f79a7f7e76 [libgdx] Javadoc. Nathan Sweet 2026-03-24 12:46:18 -04:00
  • da7e13e276 [runtimes] AGENTS.md: add CHANGELOG.md rule Mario Zechner 2026-03-24 21:33:45 +01:00
  • 2aa09e2bbf [runtimes] AGENTS.md: add spine-flutter and spine-ios to vendored spine-cpp list Mario Zechner 2026-03-24 21:32:53 +01:00
  • 425da9aa89 [runtimes] Update AGENTS.md: never commit vendored spine-cpp copies in spine-ue/spine-godot Mario Zechner 2026-03-24 21:32:13 +01:00
  • a64c5e0a27 Revert "[ue] Sync spine-cpp copy for AnimationState additive/hold rework, Skin placeholder rename" Mario Zechner 2026-03-24 21:31:48 +01:00
  • 60205bf261 [ue] Sync spine-cpp copy for AnimationState additive/hold rework, Skin placeholder rename Mario Zechner 2026-03-24 21:31:20 +01:00
  • 1d5a11acef [godot] Port AnimationState additive/hold rework, remove MixBlend/MixDirection, Skin placeholder rename Mario Zechner 2026-03-24 21:26:41 +01:00
  • a9f6c2a402 [flutter][ios][haxe] Regenerate bindings for AnimationState/timeline API changes Mario Zechner 2026-03-24 21:10:01 +01:00
  • 3322e6c876 [c] Regenerate C bindings for AnimationState/timeline API changes and Skin placeholder rename Mario Zechner 2026-03-24 21:09:56 +01:00
  • 7b0bf128ff [cpp] Port AnimationState additive/hold rework, Skin placeholder rename, timeline API changes from spine-libgdx Mario Zechner 2026-03-24 21:09:50 +01:00
  • 41b743e73d [runtimes] Update test runner with transition frame support and second animation argument Mario Zechner 2026-03-24 21:09:37 +01:00
  • 68e0a648b8 [libgdx] Port HeadlessTest transition testing support Mario Zechner 2026-03-24 21:09:32 +01:00
  • be5c905b7d [runtimes] Add forum skill, prompt-url extension, update AGENTS.md with eclipse file rule Mario Zechner 2026-03-24 21:09:26 +01:00
  • cd33152885
    Merge efab42d1b5d47ab847f45e5c52e8c18c72828482 into 99ebb13edf532a307dc3df101a8aa43beb2b2666 Luke Ingram 2026-03-24 15:52:32 -04:00
  • efab42d1b5 [cpp] Resolves #2974, brings spine-cpp inline with spine-libgdx. 4.2-issue-2974-fix Luke Ingram 2026-03-24 15:48:54 -04:00
  • feceba3cb7 [libgdx] AnimationState improved applyMixingFrom readability. Nathan Sweet 2026-03-24 12:24:19 -04:00
  • 9b57f98260 Add Loop expression to determine if the current animation on the specified track is looping. c3 Davide Tantillo 2026-03-24 17:13:41 +01:00
  • 02ec69de27 SetTimeScale action and TimeScale expressions allow to specify a track. Davide Tantillo 2026-03-24 16:49:27 +01:00
  • 2c53123666 [libgdx] Fixed snap when a mix completes while later mixes are still in progress. Nathan Sweet 2026-03-24 00:20:52 -04:00
  • f68e498154 [libgdx] Improved AnimationState hold system. Removed holdPrevious, interruptAlpha. Nathan Sweet 2026-03-23 14:07:56 -04:00
  • f1d9e8d4ac
    Merge d5948a3f30b58e2d1903fb0d0fd8731a7ab08023 into 99ebb13edf532a307dc3df101a8aa43beb2b2666 chemodansama 2026-03-24 11:25:24 +09:00
  • 67ef30b67e
    Merge 06b114b3b5f7a2d046937d3e9f2eade969278a2a into 99ebb13edf532a307dc3df101a8aa43beb2b2666 Luke Ingram 2026-03-23 12:59:17 -04:00
  • a4b93c6d68 Remove SetIgnoreGlobalTimeScale action and respective expression added in 61b2b029. The same result can be achieved with "Set ignore global time scale" system action. Davide Tantillo 2026-03-23 15:45:26 +01:00
  • 0f671e1cca Set sizenow affects also followers. Followers are scaled on their local axis because C3 lacks of a transformation matrix and does not allow to control shear, that would be necessary to scale wrt parent axis. Davide Tantillo 2026-03-23 15:41:16 +01:00
  • 21bb8df68f [ts][pixi-v8] Prevent crash when slot object parents are not visible. See #3044. Davide Tantillo 2026-03-23 11:34:43 +01:00
  • 99ebb13edf [ts] Release 4.2.108 4.2 Davide Tantillo 2026-03-23 11:25:39 +01:00
  • 48d5f3653e [ts][pixi-v8] Prevent crash when slot object parents are not visible. See #3044. Davide Tantillo 2026-03-23 11:22:46 +01:00
  • 39fe4692db [libgdx] Animation/AnimationState clean up, javadocs. Nathan Sweet 2026-03-23 01:54:09 -04:00
  • 2f12895884 [libgdx] Animation fixes. Nathan Sweet 2026-03-23 01:54:02 -04:00
  • 52c20335e1 [libgdx] Use "placeholder name" instead of "name" for skin keys. Nathan Sweet 2026-03-22 14:43:54 -04:00
  • 4259e86e19 [libgdx] Animation/AnimationState additive improvements. Nathan Sweet 2026-03-21 15:36:53 -04:00
  • 8813552f1f
    Merge 42191790b9ff6ed16477deb0b5a83be67dbe0d51 into fa48d53948db4e5052e28b3a98a8c358250a1b72 2dogtwo 2026-03-21 17:24:32 +01:00
  • 42191790b9
    Update spine-godot-extension-v4.yml 2dogtwo 2026-03-22 00:24:29 +08:00
  • 7d2241ec60
    Update spine-godot-v4.yml 2dogtwo 2026-03-22 00:18:15 +08:00
  • 05344e805c Fix follower offsetY with flip/mirror. Davide Tantillo 2026-03-18 18:08:00 +01:00
  • 063f163d56 [c][cpp][flutter][ios] Port 7facce33f: Draw order folder timeline property ID per slot with "all" special case. Mario Zechner 2026-03-18 17:51:40 +01:00
  • fff715d94d [cpp] Port 29bf262d0: Fix track 0 dip mixing to animation with key > frame 0. Mario Zechner 2026-03-18 16:58:41 +01:00
  • 30678aef83 [unity] AnimationReferenceAssets: Added Spine Preferences setting "SkeletonDataAsset Mismatch Warning" to disable the mismatch warning color. See #2453. Harald Csaszar 2026-03-18 17:24:46 +01:00
  • f61278ac17 [unity] AnimationReferenceAsset Inspector: Fixed red error popup color showing when no parent SkeletonAnimation component found. See #2453. Harald Csaszar 2026-03-18 16:39:32 +01:00
  • 9df5f9e4de [haxe] Port of commit 7facce3: Draw order folder timeline property ID per slot with "all" special case. Davide Tantillo 2026-03-18 15:23:02 +01:00
  • a056f01029 [haxe] Port of commit 29bf262: Fix track 0 dip mixing to animation with key > frame 0. Davide Tantillo 2026-03-18 15:08:34 +01:00
  • 161780fcac [ts] Port of commit 7facce3: Draw order folder timeline property ID per slot with "all" special case. Davide Tantillo 2026-03-18 15:04:56 +01:00
  • e1ea92aad7 [ts] Port of commit 29bf262: Fix track 0 dip mixing to animation with key > frame 0. Davide Tantillo 2026-03-18 14:50:19 +01:00
  • 61b2b0291d Add SetIgnoreGlobalTimeScale action and respective expression. Davide Tantillo 2026-03-18 14:43:00 +01:00
  • 06b114b3b5 [godot] Resolves #3036, adds GDExtension implementation of animation mixes inspector panel 4.2-godot-gdextension-animation-mix-fix Luke Ingram 2026-03-17 16:24:53 -04:00
  • 556509adc8 [csharp] Port of commit 7facce3: Draw order folder timeline property ID per slot with "all" special case. Harald Csaszar 2026-03-17 20:55:01 +01:00
  • 965e074dd8 [csharp] Port of commit 29bf262: Fix track 0 dip mixing to animation with key > frame 0. Harald Csaszar 2026-03-17 19:08:26 +01:00
  • 7facce33fe [libgdx] Draw order folder timeline property ID per slot with "all" special case. Nathan Sweet 2026-03-16 17:25:04 -04:00
  • 29bf262d0a [libgdx] Fix track 0 dip mixing to animation with key > frame 0. Nathan Sweet 2026-03-16 19:26:01 -04:00
  • 5f3c7c0a4d Followers takes gameobject rotation into account. Davide Tantillo 2026-03-17 17:28:40 +01:00
  • a20d61ff50 Fix follower flip/mirror not reflecting on skeleton axis. Davide Tantillo 2026-03-17 17:03:32 +01:00
  • f2c07a02ec Add BoneLength expression. Davide Tantillo 2026-03-17 12:53:29 +01:00
  • a079413721 Add SlotAttachmentPlaceholder expression. Davide Tantillo 2026-03-17 12:46:14 +01:00
  • f6c3d70153 Updates after 4.3 merge. Davide Tantillo 2026-03-17 11:11:26 +01:00
  • 0d7c8c4c0e Merge branch '4.3-beta' into c3 Davide Tantillo 2026-03-17 11:07:55 +01:00
  • 592d57f114 [ts][pixi-v7][pixi-v8] Fix asset loaders not throwing when http response is not ok. See #3042. Davide Tantillo 2026-03-17 10:25:24 +01:00
  • fa48d53948 [ts] Release 4.2.107 Davide Tantillo 2026-03-17 10:27:09 +01:00
  • a7754a3313 [ts][pixi-v7][pixi-v8] Fix asset loaders not throwing when http response is not ok. See #3042. Davide Tantillo 2026-03-17 10:25:24 +01:00
  • 80a1f4d38b [csharp] Port of commit 409bf9d: Added SkeletonData#findSliderAnimations. Harald Csaszar 2026-03-16 21:18:39 +01:00
  • 964da9b849 [csharp] Port of commits 8d5f6c5 and 2059c86: AnimationState setAnimation only discards if the former entry was never applied AND is the same animation. Fixed AnimationStateTests for discarding a never applied entry. Harald Csaszar 2026-03-16 20:58:20 +01:00
  • 0801a4913b [monogame] Updated example skeleton exports to 4.3.44-beta. Harald Csaszar 2026-03-16 18:18:48 +01:00
  • f20ad9ac56 [runtimes] Update examples for 4.3.44-beta exports Mario Zechner 2026-03-16 17:32:05 +01:00
  • 0077f5cbca [c][flutter][ios] Fix generate-bindings.sh failure propagation Mario Zechner 2026-03-16 17:14:37 +01:00
  • b63a8ebc2e [ios] Regenerate bindings for DrawOrderFolderTimeline Mario Zechner 2026-03-16 17:14:33 +01:00
  • bcddf34564 [flutter] Regenerate bindings for DrawOrderFolderTimeline Mario Zechner 2026-03-16 17:14:27 +01:00
  • 7324a02ecf [c] Regenerate bindings for DrawOrderFolderTimeline Mario Zechner 2026-03-16 17:14:21 +01:00
  • 275e702bc8 [cpp] Port cf45806b, 409bf9d6, 0e16ef9c from libgdx Mario Zechner 2026-03-16 17:14:15 +01:00
  • 2ba91231f3 [haxe] Port latest libgdx timeline, sequence, draw order, and follow-up fixes. See #2989. Davide Tantillo 2026-03-16 18:10:00 +01:00
  • f7ed100aa8 [csharp][unity] Port of commit cf45806: Added DrawOrderFolderTimeline. Updated example skeleton exports to 4.3.44-beta. Harald Csaszar 2026-03-16 17:41:19 +01:00
  • e665976598 [cpp] Fix SPINE_USE_STD_FUNCTION listeners Mario Zechner 2026-03-14 16:12:09 +01:00
  • 000a1882b9 [ts] Port of 0e16ef9c, 409bf9d6. Davide Tantillo 2026-03-16 11:19:27 +01:00
  • 7f24ed23af [ts] Port of cf45806b: Added DrawOrderFolderTimeline. Davide Tantillo 2026-03-16 11:05:36 +01:00
  • 409bf9d639 [libgdx] Added SkeletonData#findSliderAnimations. Nathan Sweet 2026-03-15 16:14:20 -04:00
  • 2059c866ca [libgdx] Fixed AnimationStateTests for discarding a never applied entry. Nathan Sweet 2026-03-15 15:53:29 -04:00
  • 0e16ef9c3d [libgdx] Fixed AnimationState EventQueue.drain(). Nathan Sweet 2026-03-15 15:33:37 -04:00
  • a5ac6e4dd5 [ts] Port latest libgdx timeline, sequence, and follow-up fixes. Davide Tantillo 2026-03-15 10:30:16 +01:00
  • cf45806bdd [libgdx] Added DrawOrderFolderTimeline. Nathan Sweet 2026-03-13 20:20:59 -04:00
  • 516518b2d9 [flutter] Guard async SpineWidget loads after dispose Mario Zechner 2026-03-14 15:58:33 +01:00
  • e5bc9b709e Formatting Mario Zechner 2026-03-14 15:39:56 +01:00
  • 9ec6ead094 [flutter] Regenerate bindings for latest spine-cpp attachment changes Mario Zechner 2026-03-14 15:36:03 +01:00
  • 460fbd8b06 [ios] Regenerate bindings for latest spine-cpp attachment changes Mario Zechner 2026-03-14 15:35:59 +01:00
  • 922833c439 [c] Regenerate bindings for latest spine-cpp attachment changes Mario Zechner 2026-03-14 15:35:55 +01:00
  • 9749e52c05 [cpp] Port latest libgdx timeline and sequence follow-up fixes Mario Zechner 2026-03-14 15:35:48 +01:00
  • 74520d21f0 [runtimes] Update changelog for recent runtime fixes Mario Zechner 2026-03-14 15:10:22 +01:00
  • 55cc604baa [ue] Update renderers for sequence attachments and refresh sample assets Mario Zechner 2026-03-14 15:10:11 +01:00
  • 9b969202e8 [ios] Regenerate bindings and fix example disposal timing Mario Zechner 2026-03-14 15:09:49 +01:00
  • d70f9444a2 [flutter] Regenerate bindings for sequence attachment changes Mario Zechner 2026-03-14 15:09:36 +01:00
  • 62af381897 [glfw] Add dragon examples and fix sequence renderer follow-through Mario Zechner 2026-03-14 15:09:26 +01:00
  • 6e582e724f [cpp][c] Port parser and sequence attachment changes from libgdx Mario Zechner 2026-03-14 15:08:30 +01:00
  • 3afca98bbb [godot] Update to new Sequence API Mario Zechner 2026-03-14 13:53:08 +01:00
  • 04d81a4fe3 [android] Fix snapshot repository url Mario Zechner 2026-03-14 13:46:09 +01:00
  • ccbb78d3cc [android] Update to new Sequence API Mario Zechner 2026-03-14 13:20:22 +01:00
  • 29e2eac56e [cpp] Port additive timeline and color flicker fixes from spine-libgdx Mario Zechner 2026-03-10 16:43:19 +01:00