badlogic
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277920b7fa
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[ue4] Reworked material generation so we can implement (most) blend modes
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2016-12-14 11:32:47 +01:00 |
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badlogic
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84766e3a99
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[ue4] Fixed delegatepocalypse when callin InternalTick in BP functions. Added bone driver component, still freaking out like crazy.
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2016-12-13 16:39:33 +01:00 |
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badlogic
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8287e90298
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[ue4] Added bone follower component, fixed up SkeletonComponent::SetBoneWorldPosition
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2016-12-13 14:54:17 +01:00 |
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badlogic
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3b21f24027
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[ue4] Fixed playback time issue
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2016-12-13 12:22:42 +01:00 |
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badlogic
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c66088a3f2
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[ue4] Fixed SpineSkeletonComponent::GetBoneWorldTransform :D
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2016-12-13 12:06:27 +01:00 |
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badlogic
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724fdf13c0
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[ue4] Exposed more functionality in blueprints. Added more assets and test blueprints to excercise functionality
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2016-12-12 15:10:44 +01:00 |
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