Mario Zechner
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4047f1ba07
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Updated license headers.
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2023-07-31 13:29:16 +02:00 |
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Nathan Sweet
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96a998b82d
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Spine Runtimes License Agreement update (September 24, 2021).
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2021-09-24 18:18:19 -10:00 |
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badlogic
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b67bf992a0
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Single bone IK fix and license header update. Closes #1580, closes #1581.
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2019-12-20 12:20:46 +01:00 |
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NathanSweet
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842dffbd83
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[all] Source clean up, formatting, and tabs for indentation.
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2019-08-27 15:57:14 +02:00 |
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badlogic
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7f7e5f0fec
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Updated license headers and LICENSE files.
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2019-05-02 11:38:19 +02:00 |
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badlogic
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3f242450cf
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[cocos2d-objc] Ported new tint black shader. See #1003.
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2017-09-30 09:48:31 +02:00 |
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badlogic
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d62f109768
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[cocos2d-objc] Finished two color tint. Enable per skeleton via SkeletonRenderer.twoColorTint = true.
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2017-03-14 16:41:35 +01:00 |
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badlogic
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c746da940f
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[cocos2d-objc] More two color tinting work, shader appears broken
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2017-03-14 15:24:20 +01:00 |
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badlogic
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3ed9290c6f
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[cocos2d-objc] More two color tinting work.
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2017-03-14 13:14:23 +01:00 |
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