Davide Tantillo
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0d7c8c4c0e
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Merge branch '4.3-beta' into c3
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2026-03-17 11:07:55 +01:00 |
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Davide Tantillo
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a5ac6e4dd5
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[ts] Port latest libgdx timeline, sequence, and follow-up fixes.
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2026-03-15 11:06:43 +01:00 |
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Davide Tantillo
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632fb227b6
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[ts] Add support across all runtimes for premultiplying non-PMA textures on upload.
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2025-12-12 10:58:13 +01:00 |
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Davide Tantillo
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829c3c3e6a
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Do not reuse the same command if position or color change.
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2025-12-10 17:10:45 +01:00 |
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Davide Tantillo
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4e2d01d67a
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Reuse previous render command, if game object not updated.
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2025-12-09 17:09:16 +01:00 |
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Davide Tantillo
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a8fa6bd398
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SkeletonRendererCore allows to request for pma color and color tint.
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2025-12-05 16:26:19 +01:00 |
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Davide Tantillo
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9ea694b16f
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[ts] Processed spine-core with biome.
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2025-10-27 15:54:57 +01:00 |
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Davide Tantillo
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7c28c3c1c7
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[ts] Add SkeletonRendererCore (missing file).
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2025-08-12 10:34:02 +02:00 |
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