badlogic
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064303c77e
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[ue4] Added specifying mixing durations in skeleton data asset via editor or in code
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2016-12-09 17:28:08 +01:00 |
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badlogic
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ff5792a96f
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[ue4] Added missing event delegates, exposed spEvent via USpineEvent wrapper
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2016-12-09 13:43:39 +01:00 |
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badlogic
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daca67f78a
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[ue4] Added ability to listen for animation events on both the animation state and individual track entries.
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2016-12-07 17:06:23 +01:00 |
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badlogic
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08db67ba1c
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[ue4] Trying to get events working on UTrackEntry wrappers
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2016-12-07 16:47:07 +01:00 |
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badlogic
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05f5bbeb1e
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[ue4] Switched FTrackEntry to a UObject, should allow us to break it in blueprint editor
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2016-12-06 16:13:35 +01:00 |
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badlogic
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fc1676c592
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[ue4] First few steps with blueprints.
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2016-12-01 16:51:13 +01:00 |
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badlogic
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a125241bcc
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[ue4] More cleanup
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2016-12-01 14:08:27 +01:00 |
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badlogic
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315dfe37ee
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[ue4] Multi-page atlases and instanced materials working as intended! Only blend modes and functions for blueprints left!
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2016-11-30 18:29:25 +01:00 |
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badlogic
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aff9558f8d
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[ue4] Tried to fix memory corruption, still not working. Added default material support, needs instancing. Added mesh attachment support
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2016-11-30 16:38:16 +01:00 |
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badlogic
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96af30c8b9
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[ue4] More gitignore fixes, changes to sample map
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2016-11-29 14:46:42 +01:00 |
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badlogic
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27926682d6
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[ue4] Start anew
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2016-11-29 14:36:39 +01:00 |
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