10 Commits

Author SHA1 Message Date
NathanSweet
36000e3c55 Updated to v3.5 (merge dev branch).
# Conflicts:
#	spine-c/src/spine/AnimationState.c
2016-11-15 23:10:23 +01:00
badlogic
eb3cb8a700 Cleaned up assets in runtime examples, runtimes.sh now copies all assets to the required locations, except for spine-unity. 2016-09-05 15:05:23 +02:00
badlogic
efa2f89289 [as3][starling] Updated ActionScript 3 and Starling runtime to Spine 3.4, now with paths and shearing. Check out new starling tank sample 2016-07-15 12:12:02 +02:00
NathanSweet
f6e4027ef1 Reverting corrupt files. 2015-11-04 09:15:04 +01:00
NathanSweet
27270a5781 Spine Runtimes license update.
Minor update to fix "SOFTARE" typo and clairfy how to get permission.
2015-04-24 21:33:24 +02:00
NathanSweet
6b9d514ca7 Meshes, FFD and skinning for spine-starling. 2014-06-02 15:33:22 +02:00
NathanSweet
d46ab513c8 Brings spine-starling up to date with spine-as3.
No mesh rendering yet.
2014-05-21 22:29:43 +02:00
NathanSweet
1caa8eaadd Inherit scale/rotation and additive blending for spine-as3 and spine-starling. 2013-09-24 16:54:10 +02:00
NathanSweet
ab8a08c8cb Missing files for last commit. 2013-08-03 21:25:45 +02:00
NathanSweet
131cdbd576 AS3 and Starling runtimes. 2013-04-30 19:18:39 +02:00