Mario Zechner
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ec91d52c50
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[ts] Clean-up runtime.sh, copied celestrial to player assets
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2023-12-06 03:00:06 +01:00 |
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Mario Zechner
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cceaf31107
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[libgdx] Add second physics test to tests
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2023-12-05 15:12:43 +01:00 |
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Mario Zechner
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02773518b1
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[ts] Fix physics!
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2023-12-05 15:10:38 +01:00 |
|
Mario Zechner
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2eb1033b65
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Update example exports to 4.2.09-beta
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2023-12-01 17:04:11 +01:00 |
|
Mario Zechner
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774416a461
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Update sack skeleton name
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2023-12-01 14:59:33 +01:00 |
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Mario Zechner
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7bda3864ec
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Added sack example
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2023-12-01 14:55:16 +01:00 |
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Harald Csaszar
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9c7bb840f4
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[examples] Adjusted runtimes copy script to 4.2-beta skeleton output and modified dir structures.
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2023-11-17 17:21:17 +01:00 |
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Harald Csaszar
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1dad0098d5
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Merge branch '4.1' into 4.2-beta
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2023-09-11 21:52:34 +02:00 |
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Mario Zechner
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ec0ff67084
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[haxe] Initial commit
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2023-09-08 14:06:49 +02:00 |
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Mario Zechner
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2a54d87109
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Merge branch '4.1' into 4.2-beta
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2023-08-08 13:42:12 +02:00 |
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Mario Zechner
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5a7360d39c
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[ue] Update runtime export script.
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2023-08-08 13:41:45 +02:00 |
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Mario Zechner
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0d52101847
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Merge branch '4.1' into 4.2-beta
# Conflicts:
# spine-flutter/CHANGELOG.md
# spine-flutter/example/pubspec.lock
# spine-flutter/pubspec.yaml
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2023-07-18 14:53:28 +02:00 |
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Mario Zechner
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8d04c7a75b
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[pixi] Clean-up and extend examples
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2023-07-18 14:51:57 +02:00 |
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Harald Csaszar
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2bb2a12feb
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Merge branch '4.1' into 4.2-beta
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2023-07-17 17:02:02 +02:00 |
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Mario Zechner
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2ba7133254
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[pixi] Assets for examples, see #2305
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2023-07-12 15:13:40 +02:00 |
|
Harald Csaszar
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102f3e044b
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Merge branch '4.1' into 4.2-beta
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2023-06-27 15:17:23 +02:00 |
|
Mario Zechner
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8fb691c054
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[pixi] Clean-up and improvements.
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2023-06-27 15:10:53 +02:00 |
|
Harald Csaszar
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08b56ea1ca
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Merge branch '4.1' into 4.2-beta
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2023-05-02 17:21:44 +02:00 |
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Mario Zechner
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9dbada6541
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[phaser] Fix control bones example.
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2023-04-27 17:32:36 +02:00 |
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Mario Zechner
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de894957da
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[phaser] Update assets.
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2023-04-27 17:27:53 +02:00 |
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Mario Zechner
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90e369fcfe
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[phaser] More example work, Stretchyman idle animation.
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2023-04-27 17:25:23 +02:00 |
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Mario Zechner
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4566f75922
|
Merge branch '4.1' into 4.2-beta
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-phaser/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
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2023-04-21 14:13:46 +02:00 |
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Mario Zechner
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2900605300
|
[phaser] Clean-up, TypeScript example README, non-null SpineGameObject fields.
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2023-04-21 13:52:35 +02:00 |
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Mario Zechner
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68a9096049
|
Merge branch '4.1' into 4.2-beta
# Conflicts:
# .gitignore
# spine-cpp/spine-cpp/src/spine/SkeletonBinary.cpp
# spine-ts/package-lock.json
# spine-ts/package.json
|
2022-12-27 11:48:02 +01:00 |
|
Mario Zechner
|
97765425ec
|
[phaser] coordine system transforms and example.
|
2022-12-27 11:44:20 +01:00 |
|
Mario Zechner
|
f725a80994
|
[phaser] Post pipeline support.
|
2022-12-27 11:44:20 +01:00 |
|
Mario Zechner
|
b12e06d791
|
[phaser] Copy example skeletons in runtimes.sh
|
2022-12-27 11:43:02 +01:00 |
|
Nathan Sweet
|
be31d01b99
|
Merge branch '4.1' into 4.2-beta
|
2022-11-29 21:15:30 -04:00 |
|
Nathan Sweet
|
18e2fadbf0
|
Added chibi-stickers example project.
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2022-11-29 21:14:07 -04:00 |
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Mario Zechner
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0b84fdbb32
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[flutter] Fix batching, invoke bounds provider once before controller initalization, finish SkinsAndAnimationBounds
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2022-11-24 07:02:09 +01:00 |
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Mario Zechner
|
70933889ed
|
[flutter] Play/pause example.
|
2022-11-15 11:48:01 +01:00 |
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Mario Zechner
|
63d3971ffe
|
Merge branch '4.1' into 4.2-beta
# Conflicts:
# spine-cocos2dx/spine-cocos2dx/src/spine/spine-cocos2dx.cpp
|
2022-10-03 14:51:30 +02:00 |
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Mario Zechner
|
927fd637f0
|
[cocos2dx] Rework way meshes are generated to fix crash when attachment sources region from a sequence. Closes #2166.
|
2022-10-03 14:50:25 +02:00 |
|
Mario Zechner
|
03a9a50c36
|
Merge branch '4.1' into 4.2-beta
|
2022-09-26 10:41:40 +02:00 |
|
Mario Zechner
|
a18fc31041
|
[godot] Use .spine-json extension instead of .json, see #2134
|
2022-09-26 10:41:26 +02:00 |
|
Mario Zechner
|
54aa6a0dc6
|
[flutter] More scafolding
|
2022-08-15 10:54:10 +02:00 |
|
Mario Zechner
|
787af434ff
|
[sdl] Updated README, copying example files, fix gnu-sed macOS issue
|
2022-08-02 11:56:19 +02:00 |
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Mario Zechner
|
68b59271bb
|
[godot] Backport to 4.1
|
2022-07-18 10:27:42 +02:00 |
|
Nathan Sweet
|
fc180d3a09
|
[libgdx] Fixed test skin. Fixed NormalMapTest, spineboy-old export was not updated. Marked owl.spine additive animations as "Layered" so it can be exported with cleaning.
|
2022-05-01 11:47:56 -04:00 |
|
Nathan Sweet
|
58ac2fa67e
|
[libgdx] Fixed frame-by-frame test, added PNG export to spineboy example.
|
2022-05-01 11:29:29 -04:00 |
|
Mario Zechner
|
8761f44aa7
|
[cocos2d-objc] Fix example project for latest Xcode.
|
2022-03-25 14:34:32 +01:00 |
|
Mario Zechner
|
1a1b551e8b
|
[runtimes] Re-exported examples with 4.1.23-beta, populated runtime examples.
|
2022-03-25 13:40:03 +01:00 |
|
badlogic
|
147342973e
|
Merge branch '4.0' into 4.1-beta
# Conflicts:
# examples/raptor/export/raptor-pma.png
# examples/raptor/export/raptor-pro.json
# examples/raptor/export/raptor-pro.skel
# examples/raptor/export/raptor.png
# spine-ue4/Content/GettingStarted/Assets/Raptor/Textures/raptor.uasset
# spine-ue4/Content/GettingStarted/Assets/Raptor/raptor.json
# spine-ue4/Content/GettingStarted/Assets/Raptor/raptor.png
# spine-ue4/Content/GettingStarted/Assets/Raptor/raptor.uasset
# spine-ue4/Content/GettingStarted/Assets/Spineboy/Textures/spineboy.uasset
# spine-ue4/Content/GettingStarted/Assets/Spineboy/spineboy.json
# spine-ue4/Content/GettingStarted/Assets/Spineboy/spineboy.png
# spine-ue4/Content/GettingStarted/Assets/Spineboy/spineboy.uasset
|
2022-03-01 17:27:24 +01:00 |
|
badlogic
|
324c0910eb
|
[ue4] Fix raptor example project not containing footstep event
|
2022-03-01 17:13:37 +01:00 |
|
Mario Zechner
|
beea7c5b4d
|
[monogame] Clean-up of .gitignore and runtimes.sh
|
2022-01-20 19:44:38 +01:00 |
|
Harald Csaszar
|
62d796f105
|
[unity] Added previously uncommitted unity asset copy lines to runtimes.sh script.
|
2021-11-15 16:16:20 +01:00 |
|
Mario Zechner
|
a79f3395ce
|
[c][cpp] Add dragon assets to SFML example.
|
2021-11-15 16:08:52 +01:00 |
|
Mario Zechner
|
b48e2c33b8
|
[ts] More sequence fixes, see #1956
Also fixed runtime exports script, must copy all dragon atlas pages.
|
2021-10-13 21:42:11 +02:00 |
|
badlogic
|
a0f1ed1b9b
|
[runtimes] Fixed and updated example exports with 4.1.04-beta
- Fixed SkeletonBinary.ts
- Updated dragon example to use sequences
|
2021-10-13 17:52:34 +02:00 |
|
Mario Zechner
|
c41cc94008
|
[runtime] Revert changes to owl-pro.spine
Conversion to 4.0.31 and export breaks additive blending even more.
|
2021-09-14 00:44:00 +02:00 |
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