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mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2026-02-24 18:51:25 +08:00
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6,211 Commits 18 Branches 33 Tags
Commit Graph

9 Commits

Author SHA1 Message Date
badlogic
cf728e25dc [ts] More 4.0 porting, SkeletonJson and SkeletonBinary still broken. 2020-11-25 17:16:05 +01:00
badlogic
b67bf992a0 Single bone IK fix and license header update. Closes #1580, closes #1581. 2019-12-20 12:20:46 +01:00
badlogic
4410672ce2 [ts] Updated all core API documentation. See #1506. 2019-10-03 16:43:46 +02:00
badlogic
576c1da32f [ts] Ported skin API changes, see #841. 2019-05-10 15:07:06 +02:00
badlogic
7f7e5f0fec Updated license headers and LICENSE files. 2019-05-02 11:38:19 +02:00
NathanSweet
c0fdc454a2 Fixed inconsistent newlines.
License header was followed by \n\n and files ended with \n. Changed to \r\n.
2016-10-15 23:45:16 +02:00
badlogic
5aa27771c3 [runtimes] Updated ALL sources to use latest Spine Runtimes License v2.5. Manually checked all the things... 2016-10-13 15:12:05 +02:00
badlogic
ef4b04756c [ts] Added ShapeRenderer and SkeletonDebugRenderer, added to WebGL test 2016-08-23 14:11:45 +02:00
Nathan Sweet
698c4a1661 [ts] Added spine-ts runtime for TypeScript and JavaScript 2016-08-12 09:28:50 +02:00
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