badlogic
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3863828c3e
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[ts] Port of 4.0 changes, some kinks to be ironed out yet.
[ts] Add .json exports to WebGL assets dir for tests.
[ts] She loads, but she no play nice.
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2020-11-11 13:11:30 +01:00 |
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badlogic
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c64e6adbde
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[ts] Fix 1-bone IK, see #1692.
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2020-06-03 17:27:30 +02:00 |
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badlogic
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b67bf992a0
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Single bone IK fix and license header update. Closes #1580, closes #1581.
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2019-12-20 12:20:46 +01:00 |
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badlogic
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4410672ce2
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[ts] Updated all core API documentation. See #1506.
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2019-10-03 16:43:46 +02:00 |
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badlogic
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5776e2467a
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[ts] Added soft IK support. See #1383.
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2019-06-19 13:55:51 +02:00 |
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badlogic
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3aa14d9b86
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[ts] Ported skin bones/constraints changes. See #1346.
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2019-06-04 15:53:34 +02:00 |
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badlogic
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7f7e5f0fec
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Updated license headers and LICENSE files.
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2019-05-02 11:38:19 +02:00 |
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Ivan Popelyshev
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5ee7d93fce
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Remove "spine." everywhere (#1297)
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2019-03-08 15:44:15 +01:00 |
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badlogic
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18f2ccf480
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[ts] Ported addition of uniform/compressed IK and rotation fix. See #1163.
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2018-08-23 15:23:18 +02:00 |
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Mario Zechner
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cdc2d5bc88
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[ts] Ported stretchy IK. See #1142.
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2018-08-06 15:09:08 +02:00 |
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badlogic
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087bcfc43b
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[ts] Ported IKConstraint fix.
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2017-05-24 17:31:33 +02:00 |
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badlogic
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3f478fd831
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[ts] Ported IKConstraint simplification, see #907
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2017-05-24 11:39:13 +02:00 |
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badlogic
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9197f6f0f7
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[ts] Fixed bug in IkConstraint
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2016-10-17 15:23:59 +02:00 |
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badlogic
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bf5f0d808e
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[ts] Updated to 3.5, constraint order from export, applied bone attributes. Changes to Animation and AnimationState have not been ported yet
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2016-10-17 13:48:12 +02:00 |
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NathanSweet
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c0fdc454a2
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Fixed inconsistent newlines.
License header was followed by \n\n and files ended with \n. Changed to \r\n.
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2016-10-15 23:45:16 +02:00 |
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badlogic
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5aa27771c3
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[runtimes] Updated ALL sources to use latest Spine Runtimes License v2.5. Manually checked all the things...
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2016-10-13 15:12:05 +02:00 |
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Nathan Sweet
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698c4a1661
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[ts] Added spine-ts runtime for TypeScript and JavaScript
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2016-08-12 09:28:50 +02:00 |
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