Mario Zechner
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eb540387e6
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[c][sfml][cocos2d-x][cocos2d-objc] Updated to 3.3.07 (#629)
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2016-07-05 19:53:24 +02:00 |
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NathanSweet
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421789e6f7
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spine-c updated to v3.1.
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2016-04-15 12:21:22 +02:00 |
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NathanSweet
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9a404e5c49
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AttachmentLoader now has create, configure, dispose.
Now the attachment loader should not be disposed until loaded attachments are disposed.
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2016-04-02 15:23:15 +02:00 |
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NathanSweet
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27270a5781
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Spine Runtimes license update.
Minor update to fix "SOFTARE" typo and clairfy how to get permission.
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2015-04-24 21:33:24 +02:00 |
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NathanSweet
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fb214ee276
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Updated spine-c struct definitions to allow for forward declarations.
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2014-11-18 03:40:20 +01:00 |
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NathanSweet
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593956b51d
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Added IK, refactoring.
Skeleton moved from Slot to Bone.
Attachments no longer take x,y to compute vertices.
Bezier curves are calculated up front.
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2014-08-31 15:24:36 +02:00 |
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NathanSweet
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72a4ad4cc1
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Minor refactoring.
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2014-05-14 21:49:15 +02:00 |
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NathanSweet
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496466a1cc
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Hull length is no longer nonessential.
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2014-05-10 15:33:00 +02:00 |
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NathanSweet
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e782b6effa
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Cleaning up.
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2014-04-29 00:31:24 +02:00 |
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NathanSweet
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b1f851a246
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Meshes, FFD and skinning for spine-c.
Untested since rendering hasn't yet been done for a runtime that extends spine-c.
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2014-04-28 17:52:01 +02:00 |
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