badlogic
|
73b5617b81
|
[ts] Refactored the way we render multiple demos. All rendering is coalesced into a single rendering loop. Eats less CPU
|
2016-09-03 01:13:02 +02:00 |
|
badlogic
|
8faba2cdec
|
[ts] Demos, a never ending story
|
2016-09-03 00:00:06 +02:00 |
|
badlogic
|
e5032250bc
|
[ts] Getting close to being done with demos
|
2016-09-01 17:12:50 +02:00 |
|
badlogic
|
348b11e275
|
[ts] More demo work
|
2016-09-01 14:46:36 +02:00 |
|
badlogic
|
a69aec8a76
|
[ts] Added various helper classes to make writing demos easier
|
2016-08-24 15:58:31 +02:00 |
|
badlogic
|
ef4b04756c
|
[ts] Added ShapeRenderer and SkeletonDebugRenderer, added to WebGL test
|
2016-08-23 14:11:45 +02:00 |
|
badlogic
|
55795ac3e0
|
[ts] Closes #677, closes #678. IKConstraintData.mix wasn't parsed properly in SkeletonJson. Widget has to apply skin before calculating setup pose bounds
|
2016-08-22 13:14:58 +02:00 |
|
badlogic
|
28b97e4532
|
[ts] Final touches to samples, removed underscore from private fields
|
2016-08-19 14:10:30 +02:00 |
|
Nathan Sweet
|
698c4a1661
|
[ts] Added spine-ts runtime for TypeScript and JavaScript
|
2016-08-12 09:28:50 +02:00 |
|