Mario Zechner
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74b7882efa
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Merge branch '4.1' into 4.2-beta
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2023-07-31 13:29:29 +02:00 |
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Mario Zechner
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4047f1ba07
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Updated license headers.
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2023-07-31 13:29:16 +02:00 |
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Nathan Sweet
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1e820253d1
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[libgdx] Physics update.
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2022-10-18 12:20:14 -04:00 |
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Nathan Sweet
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23729f8eee
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[libgdx] Physics debug rendering for Skeleton Viewer.
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2022-10-07 11:52:30 -04:00 |
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Nathan Sweet
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5d1852662c
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[libgdx] SkeletonViewer, don't use additive for track 0. Improved UI disable states.
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2022-09-29 11:43:05 -04:00 |
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Nathan Sweet
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96a998b82d
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Spine Runtimes License Agreement update (September 24, 2021).
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2021-09-24 18:18:19 -10:00 |
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Nathan Sweet
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0e3722861f
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[libgdx] Skeleton Viewer, allow setting setup pose every frame. Store linear.
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2021-09-15 00:07:30 -06:00 |
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Nathan Sweet
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afa9a873ad
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SkeletonViewer, don't show "Reloaded" if the loading failed.
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2021-09-12 18:15:35 -06:00 |
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Nathan Sweet
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f567c18cfa
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[libgdx] SkeletonViewer, don't use mixing from an empty animation to play the first animation after loading the skeleton.
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2021-06-18 22:23:25 -04:00 |
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Nathan Sweet
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8f7a9254f4
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Minor Skeleton Viewer improvements.
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2021-03-01 17:51:42 +01:00 |
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Nathan Sweet
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8d75855191
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[libgdx] Refactored SkeletonViewer into multiple files. Load PMA setting from new atlas format.
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2020-12-23 16:27:34 -08:00 |
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