149 Commits

Author SHA1 Message Date
badlogic
b443e6e609 [Lua] Fixed path constraint sorting and type check in case attachment of target is null. [cocos2dx] Fixed samples. 2017-06-19 17:49:01 +02:00
badlogic
2a973da308 [lua] Ported Animation/Timeline changes 2017-06-14 14:59:24 +02:00
badlogic
fcf9d3bb35 [lua] Fixed deform timelines not mixing from/to setup pose. #920 2017-06-04 11:07:04 +02:00
badlogic
3e8f3be0e4 [lua] AnimationState#apply returns boolean indicating if any timeline was applied. #919 2017-06-04 11:01:04 +02:00
badlogic
5f1431c397 [lua] Ported IKConstraint fix. 2017-05-24 17:35:00 +02:00
badlogic
55df62ce5f [lua] Ported Animation State changes, see #908 2017-05-24 13:25:23 +02:00
badlogic
eb8cc49ed1 [lua] Ported IKConstraint simplification, see #907 2017-05-24 11:48:38 +02:00
badlogic
38588b8895 [lua] Ported animation state changes. 2017-05-19 12:28:06 +02:00
badlogic
4ee17864a2 Merged manually with master. @pharan please check AttachmentTools, stretchyman diffuse pma material 2017-05-09 13:32:19 +02:00
badlogic
7f864d6bc5 [lua] Fixed typo in SkeletonJson, closes #893 2017-05-08 12:39:16 +02:00
badlogic
c496c0aa08 [lua] Fixed typo in SkeletonJson, closes #893 2017-05-08 12:38:31 +02:00
badlogic
8123422f33 [lua] Fixed SkeletonClipping. [corona] Refactored rendering, should be a bit faster as it avoids a bunch of copies. Fixed RegionAttachment to be in alignement with reference implementation 2017-05-04 13:17:54 +02:00
badlogic
1fafbd0cb7 [corona] Added coin sample, added clipping attachment loading, fixed bug in Corona renderer. 2017-05-03 14:45:25 +02:00
badlogic
abc5ff272d [lua] Added convex decomposition 2017-05-03 14:16:32 +02:00
badlogic
d218cf1544 [lua] Added triangulator. 2017-05-03 13:44:34 +02:00
badlogic
7e2bd632ea [lua] Fixed bug in Slot, attachment vertices didn't get cleared upon Slot:setAttachment call 2017-05-02 14:03:31 +02:00
badlogic
755425d4be [lua] Fixed bug in Slot, attachment vertices didn't get cleared upon Slot:setAttachment call 2017-05-02 14:02:55 +02:00
badlogic
c7ca217d52 [lua] Ported AnimationState change 2017-04-10 15:46:40 +02:00
badlogic
76f8d683fa [lua] Fixed dipping fix 2017-04-10 12:11:33 +02:00
badlogic
4a3a18eef4 [lua] Ported dipping problem fix, see #867 2017-04-06 15:12:46 +02:00
badlogic
8f923971ce [lua][love] Two color tinting, one bug remaining, works otherwise. 2017-03-13 17:05:08 +01:00
badlogic
946a97d67a [lua] Ported 3.6 changes of TransformConstraint 2017-02-23 13:52:04 +01:00
badlogic
0a2ca732cd [lua][corona] Ported 3.6 changes except TransformConstraint update 2017-02-22 14:40:55 +01:00
badlogic
744230359b [lua] Closes #823, accessed global instead of property 2017-01-24 09:23:32 +01:00
badlogic
343f144c93 [lua] Skeleton:setColor was wrong 2017-01-04 10:57:32 +01:00
badlogic
8f10c759ad [lua] Ported fix from f3dbc650f83ae698443bb34ad4034dad9946fa08 2016-12-28 21:30:13 +01:00
badlogic
757b0e5172 [lua] Ported d77e1fbc53ba809b255db7ceda26f2c1f6c74739 2016-12-15 14:53:24 +01:00
badlogic
2be667dd62 [lua] Fix for clearTracks, see #805 2016-12-15 13:48:54 +01:00
badlogic
b3912899ab [lua] Fixes bug in ColorTimeline 2016-12-09 09:48:19 +01:00
badlogic
4a0ef931c0 [lua] Fixed method name typo, closes #799 2016-12-08 13:29:19 +01:00
badlogic
168186f170 [lua] Fix modulo usage in AnimationState, closes #798 2016-12-08 13:24:39 +01:00
badlogic
aba6a4b74c [lua] Ported latest AnimationState changes, see c512ee5d595076842cbb12d95a3a7f06792b81d1 2016-12-06 13:47:10 +01:00
badlogic
8e9d54b3ad [lua] Ported latest AnimationState changes. See #792 2016-12-02 15:42:31 +01:00
badlogic
7c59ef2f09 [lua] Fix for rotation timelines in AnimationState 2016-11-29 13:18:55 +01:00
badlogic
61c5c8f7a1 [lua] Ported latest AnimationState changes 2016-11-28 16:40:38 +01:00
badlogic
c0908f19ed [lua] Ported AnimationState changes 2016-11-24 13:01:14 +01:00
badlogic
2e252783a7 [lua] Fixed bug in AnimationState, indexing of timelines was incorrect. Fixed but in AttachmentTimeline, called wrong setAttachment 2016-11-21 13:53:03 +01:00
badlogic
2888ece970 [lua] Closes 760, passed wrong type to setAttachment 2016-11-18 09:49:54 +01:00
NathanSweet
d52d2e72ee Updated READMEs, supported version is 3.5.xx. 2016-11-15 23:29:27 +01:00
NathanSweet
36000e3c55 Updated to v3.5 (merge dev branch).
# Conflicts:
#	spine-c/src/spine/AnimationState.c
2016-11-15 23:10:23 +01:00
badlogic
6eb86fd3a1 [lua] Closes #739, forgot math_min/max assignemnts 2016-10-20 14:38:13 +02:00
badlogic
e93e9e77c4 [lua] Closes #739, bug in Skeleton:getBounds, need to nil check attachment 2016-10-20 14:37:24 +02:00
badlogic
315e2eef40 [lua] Closes #729, error in texture atlas parser 2016-10-20 14:33:21 +02:00
badlogic
6629a7d332 [lua] Fixed type in SkeletonJson.lua 2016-10-17 14:20:36 +02:00
NathanSweet
c0fdc454a2 Fixed inconsistent newlines.
License header was followed by \n\n and files ended with \n. Changed to \r\n.
2016-10-15 23:45:16 +02:00
NathanSweet
7a18f0818c Every space in its place! (tm)
(whitespace clean up)
2016-10-15 23:15:41 +02:00
NathanSweet
ded7a697d9 Removed obsolete SkinnedMeshAttachment. 2016-10-15 23:15:01 +02:00
NathanSweet
6cdcdbdb40 Renamed TextureAtlasAttachmentLoader to AtlasAttachmentLoader, matching the other runtimes. 2016-10-15 10:27:38 +02:00
NathanSweet
f63561085a List explicit Spine editor version that is supported. 2016-10-13 22:55:04 +02:00
badlogic
ef50131431 [runtimes] Updated all LICENSE files and README.mds 2016-10-13 15:21:05 +02:00