Harald Csaszar
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32dfaf1c0f
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[unity] Major Breaking Change: Split skeleton components into renderer and animation components. Added threading system. See 4.3-split-component-upgrade-guide.md for migration.
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2025-10-08 22:21:55 +02:00 |
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Harald Csaszar
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7427479312
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[unity] Fixed root motion unit test asset.
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2025-06-24 13:44:14 +02:00 |
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Harald Csaszar
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3e779a90df
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[unity] Updated custom unittest asset.
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2025-04-09 18:36:38 +02:00 |
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Nathan Sweet
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f08d58dc98
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License header update.
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2025-04-05 13:42:13 -04:00 |
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Harald Csaszar
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c5afe7be35
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[unity] Updated license headers of Spine Timeline UPM package to 2023 licenses as well (were not covered by script).
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2023-08-02 18:11:51 +02:00 |
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Harald Csaszar
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01b8c06800
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[csharp] Code cleanup: replaced var with explicit type names.
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2023-01-10 13:03:56 +01:00 |
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Harald Csaszar
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2fe26facc7
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[unity] Added root motion unit tests and a root motion manual test scene. Rearranged dir structure for both editor and playmode tests.
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2022-08-31 20:13:18 +02:00 |
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Harald Csaszar
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ac9c83f7d7
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[unity] Added missing license header to test class.
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2021-11-22 19:30:24 +01:00 |
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Harald Csaszar
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d1b1e32bbf
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[unity][csharp] Minor cleanup of last commit.
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2021-11-22 19:25:21 +01:00 |
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Harald Csaszar
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3b061eaa5f
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[unity][csharp] Moved automated tests out of the spine-unity Assets directory to a UPM package (to prevent potential compile errors upon incomplete setup). Updated spine-csharp tests to be usable as a UPM package.
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2021-11-22 19:12:18 +01:00 |
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