Davide Tantillo
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7496a4fb55
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[ts] Fix webglcontextlost/restored not correctly bound. See #2938.
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2025-09-29 11:51:51 +02:00 |
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Davide Tantillo
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0099c9b03a
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[ts][webgl][player] Dispose ManagedWebGLRenderingContext.
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2025-07-22 16:00:40 +02:00 |
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Davide Tantillo
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2e5a099ef4
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[ts][webcomponents] Sharable cache for AssetManager.
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2025-07-11 11:37:35 +02:00 |
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Nathan Sweet
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f08d58dc98
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License header update.
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2025-04-05 13:42:13 -04:00 |
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Mario Zechner
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a397b8fe3f
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[webgl] Fix blend modes, see #2025, #2347
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2023-09-13 22:26:27 +02:00 |
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Mario Zechner
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d5326a9823
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Revert "split webgl blendmodes into separate destination color/alpha values (#2347)"
This reverts commit 07c05431bf8754415736052046123a97ab475d2c.
# Conflicts:
# spine-ts/spine-webgl/src/SkeletonRenderer.ts
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2023-09-13 19:43:45 +02:00 |
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spayton
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07c05431bf
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split webgl blendmodes into separate destination color/alpha values (#2347)
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2023-09-04 10:40:16 +02:00 |
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Mario Zechner
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4047f1ba07
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Updated license headers.
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2023-07-31 13:29:16 +02:00 |
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Mario Zechner
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e4372e5329
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[ts] Enable TS strict mode. Closes #2058
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2022-04-07 21:24:48 +02:00 |
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Nathan Sweet
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96a998b82d
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Spine Runtimes License Agreement update (September 24, 2021).
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2021-09-24 18:18:19 -10:00 |
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Mario Zechner
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babe296157
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[ts] Formatting
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2021-09-07 15:49:37 +02:00 |
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badlogic
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91a8b6a100
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[ts] Added SpineCanvas, a simpler way to render via spine-webgl
Rewrote mix-and-match example as well as barebones example to illustrate usage.
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2021-09-07 00:57:52 +02:00 |
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Mario Zechner
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39df4c7cbb
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[ts] Formatter pass
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2021-08-27 17:24:18 +02:00 |
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Mario Zechner
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17c342ac61
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[ts] Modularize player, add package.json files, fix up module paths.
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2021-08-25 21:00:17 +02:00 |
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Mario Zechner
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79f0abf765
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[ts] Refactor module resolution, switch to esbuild
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2021-08-25 19:30:46 +02:00 |
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Mario Zechner
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474dae82a0
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ES2015 modulification of spine-ts core.
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2021-08-20 16:24:10 +02:00 |
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