213 Commits

Author SHA1 Message Date
Harald Csaszar
1dad0098d5 Merge branch '4.1' into 4.2-beta 2023-09-11 21:52:34 +02:00
Mario Zechner
ec0ff67084 [haxe] Initial commit 2023-09-08 14:06:49 +02:00
Mario Zechner
2a54d87109 Merge branch '4.1' into 4.2-beta 2023-08-08 13:42:12 +02:00
Mario Zechner
5a7360d39c [ue] Update runtime export script. 2023-08-08 13:41:45 +02:00
Mario Zechner
0d52101847 Merge branch '4.1' into 4.2-beta
# Conflicts:
#	spine-flutter/CHANGELOG.md
#	spine-flutter/example/pubspec.lock
#	spine-flutter/pubspec.yaml
2023-07-18 14:53:28 +02:00
Mario Zechner
8d04c7a75b [pixi] Clean-up and extend examples 2023-07-18 14:51:57 +02:00
Harald Csaszar
2bb2a12feb Merge branch '4.1' into 4.2-beta 2023-07-17 17:02:02 +02:00
Mario Zechner
2ba7133254 [pixi] Assets for examples, see #2305 2023-07-12 15:13:40 +02:00
Harald Csaszar
102f3e044b Merge branch '4.1' into 4.2-beta 2023-06-27 15:17:23 +02:00
Mario Zechner
8fb691c054 [pixi] Clean-up and improvements. 2023-06-27 15:10:53 +02:00
Harald Csaszar
08b56ea1ca Merge branch '4.1' into 4.2-beta 2023-05-02 17:21:44 +02:00
Mario Zechner
9dbada6541 [phaser] Fix control bones example. 2023-04-27 17:32:36 +02:00
Mario Zechner
de894957da [phaser] Update assets. 2023-04-27 17:27:53 +02:00
Mario Zechner
90e369fcfe [phaser] More example work, Stretchyman idle animation. 2023-04-27 17:25:23 +02:00
Mario Zechner
4566f75922 Merge branch '4.1' into 4.2-beta
# Conflicts:
#	spine-ts/package-lock.json
#	spine-ts/package.json
#	spine-ts/spine-canvas/package.json
#	spine-ts/spine-core/package.json
#	spine-ts/spine-phaser/package.json
#	spine-ts/spine-player/package.json
#	spine-ts/spine-threejs/package.json
#	spine-ts/spine-webgl/package.json
2023-04-21 14:13:46 +02:00
Mario Zechner
2900605300 [phaser] Clean-up, TypeScript example README, non-null SpineGameObject fields. 2023-04-21 13:52:35 +02:00
Mario Zechner
68a9096049 Merge branch '4.1' into 4.2-beta
# Conflicts:
#	.gitignore
#	spine-cpp/spine-cpp/src/spine/SkeletonBinary.cpp
#	spine-ts/package-lock.json
#	spine-ts/package.json
2022-12-27 11:48:02 +01:00
Mario Zechner
97765425ec [phaser] coordine system transforms and example. 2022-12-27 11:44:20 +01:00
Mario Zechner
f725a80994 [phaser] Post pipeline support. 2022-12-27 11:44:20 +01:00
Mario Zechner
b12e06d791 [phaser] Copy example skeletons in runtimes.sh 2022-12-27 11:43:02 +01:00
Nathan Sweet
be31d01b99 Merge branch '4.1' into 4.2-beta 2022-11-29 21:15:30 -04:00
Nathan Sweet
18e2fadbf0 Added chibi-stickers example project. 2022-11-29 21:14:07 -04:00
Mario Zechner
0b84fdbb32 [flutter] Fix batching, invoke bounds provider once before controller initalization, finish SkinsAndAnimationBounds 2022-11-24 07:02:09 +01:00
Mario Zechner
70933889ed [flutter] Play/pause example. 2022-11-15 11:48:01 +01:00
Mario Zechner
63d3971ffe Merge branch '4.1' into 4.2-beta
# Conflicts:
#	spine-cocos2dx/spine-cocos2dx/src/spine/spine-cocos2dx.cpp
2022-10-03 14:51:30 +02:00
Mario Zechner
927fd637f0 [cocos2dx] Rework way meshes are generated to fix crash when attachment sources region from a sequence. Closes #2166. 2022-10-03 14:50:25 +02:00
Mario Zechner
03a9a50c36 Merge branch '4.1' into 4.2-beta 2022-09-26 10:41:40 +02:00
Mario Zechner
a18fc31041 [godot] Use .spine-json extension instead of .json, see #2134 2022-09-26 10:41:26 +02:00
Mario Zechner
54aa6a0dc6 [flutter] More scafolding 2022-08-15 10:54:10 +02:00
Mario Zechner
787af434ff [sdl] Updated README, copying example files, fix gnu-sed macOS issue 2022-08-02 11:56:19 +02:00
Mario Zechner
68b59271bb [godot] Backport to 4.1 2022-07-18 10:27:42 +02:00
Nathan Sweet
fc180d3a09 [libgdx] Fixed test skin. Fixed NormalMapTest, spineboy-old export was not updated. Marked owl.spine additive animations as "Layered" so it can be exported with cleaning. 2022-05-01 11:47:56 -04:00
Nathan Sweet
58ac2fa67e [libgdx] Fixed frame-by-frame test, added PNG export to spineboy example. 2022-05-01 11:29:29 -04:00
Mario Zechner
8761f44aa7 [cocos2d-objc] Fix example project for latest Xcode. 2022-03-25 14:34:32 +01:00
Mario Zechner
1a1b551e8b [runtimes] Re-exported examples with 4.1.23-beta, populated runtime examples. 2022-03-25 13:40:03 +01:00
badlogic
147342973e Merge branch '4.0' into 4.1-beta
# Conflicts:
#	examples/raptor/export/raptor-pma.png
#	examples/raptor/export/raptor-pro.json
#	examples/raptor/export/raptor-pro.skel
#	examples/raptor/export/raptor.png
#	spine-ue4/Content/GettingStarted/Assets/Raptor/Textures/raptor.uasset
#	spine-ue4/Content/GettingStarted/Assets/Raptor/raptor.json
#	spine-ue4/Content/GettingStarted/Assets/Raptor/raptor.png
#	spine-ue4/Content/GettingStarted/Assets/Raptor/raptor.uasset
#	spine-ue4/Content/GettingStarted/Assets/Spineboy/Textures/spineboy.uasset
#	spine-ue4/Content/GettingStarted/Assets/Spineboy/spineboy.json
#	spine-ue4/Content/GettingStarted/Assets/Spineboy/spineboy.png
#	spine-ue4/Content/GettingStarted/Assets/Spineboy/spineboy.uasset
2022-03-01 17:27:24 +01:00
badlogic
324c0910eb [ue4] Fix raptor example project not containing footstep event 2022-03-01 17:13:37 +01:00
Mario Zechner
beea7c5b4d [monogame] Clean-up of .gitignore and runtimes.sh 2022-01-20 19:44:38 +01:00
Harald Csaszar
62d796f105 [unity] Added previously uncommitted unity asset copy lines to runtimes.sh script. 2021-11-15 16:16:20 +01:00
Mario Zechner
a79f3395ce [c][cpp] Add dragon assets to SFML example. 2021-11-15 16:08:52 +01:00
Mario Zechner
b48e2c33b8 [ts] More sequence fixes, see #1956
Also fixed runtime exports script, must copy all dragon atlas pages.
2021-10-13 21:42:11 +02:00
badlogic
a0f1ed1b9b [runtimes] Fixed and updated example exports with 4.1.04-beta
- Fixed SkeletonBinary.ts
- Updated dragon example to use sequences
2021-10-13 17:52:34 +02:00
Mario Zechner
c41cc94008 [runtime] Revert changes to owl-pro.spine
Conversion to 4.0.31 and export breaks additive blending even more.
2021-09-14 00:44:00 +02:00
Mario Zechner
67c0d39eab [runtimes] Fixed owl example project, export and runtime scripts
The owl example project was not keying the control bone, leading to incorrect additive blending. The export.sh and runtimes.sh script in example/export did not account for the folder structure change in spine-ts.
2021-09-14 00:02:04 +02:00
Nathan Sweet
43acb097e5 Example project exports, part 2. 2021-07-18 19:32:06 -04:00
Nathan Sweet
ca9194385a Example project exports. 2021-07-18 19:30:04 -04:00
Nathan Sweet
67e02ab4fa Example project clean up. 2021-07-18 19:29:51 -04:00
Nathan Sweet
583e6811ff Updated example projects, saved with 4.0.05 and fixed errors. 2021-07-14 21:09:46 -04:00
badlogic
8db815bd33 [corona] Renamed runtime to spine-solar2d
Closes #1760
2021-06-10 13:29:18 +02:00
Harald Csaszar
602aa0f109 [examples][xna] Updated manually generated normal- and rim-mask maps for Raptor, using latest atlas format. 2021-05-27 21:15:35 +02:00