Mario Zechner
2ae4851a83
[godot] Replace old classes with SpineNewXX, rework example project.
2022-04-09 16:52:23 +02:00
Mario Zechner
702c685b32
[godot] Break everything so we it can be rebuild.
2022-04-08 21:30:41 +02:00
Mario Zechner
b01acf49fd
[godot] Refactor example file layout.
2022-04-06 11:49:16 +02:00
Mario Zechner
25e55b4009
[godot] More clean-up.
2022-04-06 11:34:03 +02:00
Mario Zechner
b760bb7606
[godot] Remove SpineSpriteAnimateDialog, clean-up SpineAnimationStateDataResource, rename SpineSprite.manual_update -> update_all
2022-04-05 12:58:48 +02:00
Mario Zechner
7f92b6893b
[godot] Clean-up
...
* Remove forced -O2 flag
* Remove "external functions" from SpineSprite
* Add preview_animation property to SpineSprite. When set, the sprite will playback the selected animation in the editor.
* Fix mix-and-match script
2022-04-05 10:11:35 +02:00
Mario Zechner
7ed0d41cf6
[godot] Add mix-and-match example
2022-04-04 16:31:46 +02:00
Mario Zechner
c4d657757d
[godot] Minor clean-up
2022-04-04 14:57:37 +02:00
Mario Zechner
437f88922d
[godot] Fix examples/export/runtime.sh for godot, fix MeshAttachment, fix Godot example
2022-04-04 14:38:04 +02:00
Mario Zechner
1a51078c19
[godot] Get rid of symlink
2022-04-04 13:41:56 +02:00