6 Commits

Author SHA1 Message Date
NathanSweet
e782b6effa Cleaning up. 2014-04-29 00:31:24 +02:00
NathanSweet
3ff8661670 Updated example. 2014-04-28 17:57:52 +02:00
NathanSweet
63f8e4ddaf Keyable draw order for spine-c. 2013-09-24 11:29:58 +02:00
NathanSweet
906ed5f0aa spine-c: inherit scale and rotation implemented. Allow to parse latest JSON. 2013-09-23 20:35:43 +02:00
NathanSweet
dd27ee184c Changed Spine export format.
There are no longer separate animation files, they are now inside the skeleton file. This means there is just one file to manage, which is cleaner. Now that animations are stored in SkeletonData, they can be looked up by name which leads to cleaner runtime APIs.

cocos2d and cocos2d-x runtimes got a cleaner ObjC/C++ API.
2013-04-04 04:00:45 +02:00
NathanSweet
32a9a09831 WIP C runtime. 2013-03-28 04:22:39 +01:00