NathanSweet
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318a3c8ece
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Bounding box support.
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2013-09-04 00:25:46 +02:00 |
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NathanSweet
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99bafd2971
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Better premultiplied alpha support.
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2013-08-04 17:51:37 +02:00 |
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NathanSweet
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e6d7cf8b26
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Add x and y to skeleton for positioning instead of using root bone.
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2013-05-28 18:17:55 +02:00 |
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NathanSweet
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d237ed758b
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Cleaned up warnings, #50.
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2013-05-24 11:24:22 +02:00 |
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NathanSweet
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8c3a4e4761
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Added bone inherit rotation and scale, and slot additive blending.
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2013-05-22 06:44:46 +02:00 |
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NathanSweet
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64a0a07373
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Refactoring for non-Atlas RegionAttachments. Fixed whitespace stripped and rotated regions.
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2013-04-24 16:54:13 +02:00 |
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NathanSweet
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23e04c3b08
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Refactoring to bring spine-libgdx up to date with spine-csharp and spine-xna.
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2013-04-16 12:44:55 +02:00 |
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NathanSweet
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6e9bcfd1d5
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License headers for source files.
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2013-03-20 14:58:59 +01:00 |
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NathanSweet
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6710c1e9c9
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cpp, loading, applying and animating with SFML is working.
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2013-02-22 20:04:32 +01:00 |
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NathanSweet
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2c78e22855
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Initial libgdx runtime.
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2013-02-20 01:15:31 +01:00 |
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