11 Commits

Author SHA1 Message Date
Harald Csaszar
3250e74e26 [csharp][unity] Port sequence attachment. See #1956. Also port of other 4.1-beta branch changes compared to 4.0. 2021-11-03 15:26:22 +01:00
Mario Zechner
67c0d39eab [runtimes] Fixed owl example project, export and runtime scripts
The owl example project was not keying the control bone, leading to incorrect additive blending. The export.sh and runtimes.sh script in example/export did not account for the folder structure change in spine-ts.
2021-09-14 00:02:04 +02:00
Harald Csaszar
d62b68097e [unity] Updated example skeletons for 4.0.27+ format changes of previous csharp commit 7ef2fc9. 2020-11-16 21:23:55 +01:00
Harald Csaszar
407c591a2c [csharp] Ported commits 549e9ae and 6e709a1, (format changes for 4.0.24-beta) "Added separate keying for translateX/Y, scaleX/Y, shearX/Y, and colorRGB/A.". Updated example skeletons. 2020-11-12 19:34:21 +01:00
Harald Csaszar
b58c129e85 [unity] Updated remaining assets for major 4.0-beta runtime changes. See #1796. 2020-10-22 18:24:56 +02:00
Nathan Sweet
98a6c8f696 Exported examples with export.sh 4.0.05-beta and ran runtimes.sh. 2020-10-10 16:22:40 -07:00
badlogic
f8f495524e Updated example exports, fixed up example projects with mix-and-match skin api demo. 2019-07-09 13:47:05 +02:00
badlogic
6850a019ec Updated examples again, final binary format change. 2019-06-19 18:02:20 +02:00
badlogic
5f13f1b8e6 Exported all examples with 3.8.25-beta to include file format changes in .json and .skel files. 2019-06-19 16:56:47 +02:00
Harald Csaszar
c9c4f445c6 [unity] Updated example skeleton assets to 3.8 format. Adapted scripts to assets where necessary. 2019-06-16 19:24:25 +02:00
pharan
de543b2cfc [unity] Update 3.7 examples. 2018-12-10 02:32:51 +08:00