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mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2026-02-04 22:34:53 +08:00
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10,744 Commits 17 Branches 33 Tags
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4 Commits

Author SHA1 Message Date
Harald Csaszar
3ba6e0f789 [unity] Fixed RenderExistingMesh resetting material mapping if MeshFilter added after Awake. Closes #3014. 2026-01-26 18:30:43 +01:00
Harald Csaszar
1af080578d [unity] Fixed deprecation warnings on Unity 6000.3. Closes #3013. 2026-01-23 21:38:05 +01:00
Harald Csaszar
32dfaf1c0f [unity] Major Breaking Change: Split skeleton components into renderer and animation components. Added threading system. See 4.3-split-component-upgrade-guide.md for migration. 2025-10-08 22:21:55 +02:00
Harald Csaszar
8bcadb454e [unity] Moved Spine Examples to main spine-unity package, now installed via Package Manager Samples tab. Closes #2926. 2025-09-16 11:50:02 +02:00
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