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mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2026-02-25 03:01:26 +08:00
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5,697 Commits 18 Branches 33 Tags
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5 Commits

Author SHA1 Message Date
badlogic
5d974e4480 Added mix-and-match assets, modified export scripts, added libGDX sample. See #1375. 2019-06-13 15:58:16 +02:00
badlogic
3aa14d9b86 [ts] Ported skin bones/constraints changes. See #1346. 2019-06-04 15:53:34 +02:00
badlogic
c95af40579 Updated all exports, using PMA now where possible in all examples. Did not update UE4 and Unity assets, these need to be updated manually. 2018-11-15 10:58:30 +01:00
badlogic
4b66fffcd7 [cpp] Updated samples to include stretch IK flag, implemented stretchy IK for C++. 2018-08-14 14:30:11 +02:00
badlogic
1b9762a54f [webgl] Added PMA & tint black test. 2017-09-25 14:21:48 +02:00
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