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mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2026-02-20 08:46:43 +08:00
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5,697 Commits 18 Branches 33 Tags
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6 Commits

Author SHA1 Message Date
badlogic
d3c104c20b [ue4] Final clean-up. 2018-06-08 14:58:02 +02:00
badlogic
aab6d81e34 [ue4] Fixed tint black, see #1003. 2017-10-13 14:44:10 +02:00
badlogic
ffddfe51b4 [ue4] Implemented two color tinting. 2017-05-24 10:55:32 +02:00
badlogic
b8e94a84a9 [ue4] Cleaned up base example. More to come. Fixed crash bug in material reevaluation in renderer component 2016-12-15 14:15:16 +01:00
badlogic
00b9ae60eb [ue4] Added RuntimeMeshComponent for better performance and debugging. Added blending test scene. Fixed renderer component, can do normal and additive blending, mulit-page atlases 2016-12-14 16:57:09 +01:00
badlogic
277920b7fa [ue4] Reworked material generation so we can implement (most) blend modes 2016-12-14 11:32:47 +01:00
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