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mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2026-02-21 09:16:44 +08:00
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5,697 Commits 18 Branches 33 Tags
Commit Graph

9 Commits

Author SHA1 Message Date
badlogic
7f9617a50b Merge branch '3.8-beta' of https://github.com/EsotericSoftware/spine-runtimes into 3.8-beta 2019-07-09 13:47:12 +02:00
badlogic
f8f495524e Updated example exports, fixed up example projects with mix-and-match skin api demo. 2019-07-09 13:47:05 +02:00
Harald Csaszar
2d5cc4a460 [unity] Changed default sRGBTexture attribute at spine atlas texture import back to true. This creates consistent and correct look in linear and gamma color space which is more important than rare mipmap problems. The potential problem of incorrectly generated mipmaps at pma textures will be reported by warning message, no longer prevented via default settings. 2019-07-08 16:30:33 +02:00
badlogic
6850a019ec Updated examples again, final binary format change. 2019-06-19 18:02:20 +02:00
badlogic
5f13f1b8e6 Exported all examples with 3.8.25-beta to include file format changes in .json and .skel files. 2019-06-19 16:56:47 +02:00
Harald Csaszar
f7861e49d1 [unity] Fixed some asset metadata of 3.8 example skeletons. 2019-06-16 20:21:38 +02:00
Harald Csaszar
c9c4f445c6 [unity] Updated example skeleton assets to 3.8 format. Adapted scripts to assets where necessary. 2019-06-16 19:24:25 +02:00
pharan
0aa617c44a [unity] Updated some example scenes, code and assets. 2018-12-27 21:49:19 +08:00
pharan
de543b2cfc [unity] Update 3.7 examples. 2018-12-10 02:32:51 +08:00
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