Harald Csaszar
|
6df16d4fe1
|
[unity] Added ontline-only single pass shaders to LWRP and URP packages. This allows for separate outline child GameObjects that reference the existing Mesh of their parent, and re-draw the mesh using this outline shader.
The component to ease replacing materials of the parent will be added in separate upcoming commit.
|
2020-03-27 16:56:33 +01:00 |
|