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mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2025-12-21 09:46:02 +08:00
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4,265 Commits 17 Branches 33 Tags
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5 Commits

Author SHA1 Message Date
badlogic
67b8aed689 [ue4] Fixed collision mesh cooking. See #1085 2018-03-20 16:40:57 +01:00
badlogic
91d44b29fd [c] Introduced SP_API macro so we can use __declspec on MSVC. [ue4] Clean-up, minor improvements. 2017-08-29 15:19:33 +02:00
badlogic
e02f8b7a1c [ue4] Updated to 4.17, fixed build system, fixed c++ example. Closes 2017-08-29 11:37:19 +02:00
badlogic
8ae6f56294 [ue4] Using packed vertex format, implemented two color tint in test material. 2017-05-23 14:26:34 +02:00
badlogic
4b4c3aba22 [ue4] Switched to the excellent RuntimeMeshComponent by Koderz. Gives greater flexibility regarding vertex format and a bit of a performance boost 2017-05-22 18:00:59 +02:00
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