Mario Zechner
4047f1ba07
Updated license headers.
2023-07-31 13:29:16 +02:00
Nathan Sweet
96a998b82d
Spine Runtimes License Agreement update (September 24, 2021).
2021-09-24 18:18:19 -10:00
badlogic
87658c7d31
[c][cpp] Spotless formatter
2021-07-01 10:40:18 +02:00
badlogic
b67bf992a0
Single bone IK fix and license header update. Closes #1580 , closes #1581 .
2019-12-20 12:20:46 +01:00
badlogic
7f7e5f0fec
Updated license headers and LICENSE files.
2019-05-02 11:38:19 +02:00
badlogic
bb1bdd7046
Merge branch '3.7-beta' into 3.7-beta-cpp
2018-10-26 17:12:08 +02:00
sp-stefano-lanza
7183e3b0bd
Feature/new skeleton culling ( #1196 )
...
* Fix culling of skeleton and clean up code
* Optionally draw the bounding rectangle of skeletons
* Add Visual Studio compiler support
* Fix indentation
* Fix indentation
* Fix indentation
* Revert some indentation changes
2018-10-16 15:46:49 +02:00
badlogic
7e68a48189
[cocos2dx] More fixes to two color batching.
2018-06-05 13:30:00 +02:00
badlogic
878a6e6435
Refactored C++ runtime, added cocos2d-x cpp runtime.
2018-05-30 17:31:11 +02:00
badlogic
34bac82ee2
[c] Fixed parsing of dark slot colors for binary files. See #1097
2018-04-12 10:30:43 +02:00
badlogic
b443e6e609
[Lua] Fixed path constraint sorting and type check in case attachment of target is null. [cocos2dx] Fixed samples.
2017-06-19 17:49:01 +02:00
badlogic
d52ac2afd4
[c][sfml] Added clipping. [cocos2dx] Added stub for clipping and assets. [c] Fixed handling of indices short -> unsigned short
2017-04-28 14:31:18 +02:00
NathanSweet
c0fdc454a2
Fixed inconsistent newlines.
...
License header was followed by \n\n and files ended with \n. Changed to \r\n.
2016-10-15 23:45:16 +02:00
badlogic
5aa27771c3
[runtimes] Updated ALL sources to use latest Spine Runtimes License v2.5. Manually checked all the things...
2016-10-13 15:12:05 +02:00
badlogic
89d9ee00dc
[cocos2d-x] Cleaned up #716 , added #712 manually to fix shared data rendering
2016-10-03 13:57:12 +02:00
Mario Zechner
eb540387e6
[c][sfml][cocos2d-x][cocos2d-objc] Updated to 3.3.07 ( #629 )
2016-07-05 19:53:24 +02:00