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UnityMirror/spine-runtimes
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mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2026-03-25 22:23:42 +08:00
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2,352 Commits 19 Branches 33 Tags
Commit Graph

9 Commits

Author SHA1 Message Date
badlogic
969ae94f9d [ts] Finished porting new AnimationState, works as intended 2016-10-25 11:26:14 +02:00
badlogic
42bb22d3c0 [ts] Fixes to demos, rotation special cases are a bit wonky still :D 2016-10-24 17:04:03 +02:00
badlogic
787af5c8f8 [ts] Port of new AnimationState, needs testing 2016-10-24 13:32:58 +02:00
badlogic
a19d8fbd16 [ts] Updated noRotationOrReflection math 2016-10-19 14:23:45 +02:00
badlogic
9197f6f0f7 [ts] Fixed bug in IkConstraint 2016-10-17 15:23:59 +02:00
badlogic
71702a451a [ts] Updated spine-ts build 2016-10-17 14:16:30 +02:00
NathanSweet
6cdcdbdb40 Renamed TextureAtlasAttachmentLoader to AtlasAttachmentLoader, matching the other runtimes. 2016-10-15 10:27:38 +02:00
badlogic
1ecd627afa [runtimes] Closes #719, fixed sortPathConstraintAttachment 2016-10-13 12:03:23 +02:00
badlogic
fa07184ad4 [ts] Added spine-canvas back to Git. How were they ignored? 2016-10-05 10:51:37 +02:00
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