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mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2025-12-22 02:06:03 +08:00
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6,767 Commits 17 Branches 33 Tags
Commit Graph

8 Commits

Author SHA1 Message Date
Harald Csaszar
8770e319c5 [unity] Fixed compile errors introduced by removed FindSlotIndex and FindBoneIndex methods. See commit dc9a6eb, see #1951. 2021-09-13 17:04:23 +02:00
Mario Zechner
d12b15ca8d [csharp] Format all source code using formatters/.editorconfig 2021-08-18 18:59:53 +02:00
Harald Csaszar
68b862c4d8 [unity] Minor: Updated documentation and example scene scripts regarding GetRepackedSkin, GetRepackedAttachments and GetRemappedClone to describe texture cache and cleanup. 2021-05-17 20:52:19 +02:00
badlogic
b67bf992a0 Single bone IK fix and license header update. Closes #1580, closes #1581. 2019-12-20 12:20:46 +01:00
NathanSweet
842dffbd83 [all] Source clean up, formatting, and tabs for indentation. 2019-08-27 15:57:14 +02:00
Harald Csaszar
f5f77ef481 [unity] Changed namespace Spine.Unity.Modules to Spine.Unity and Spine.Unity.Examples after restructuring. See previous commits 59746cc and 64a6ae4. 2019-07-16 22:17:02 +02:00
badlogic
7f7e5f0fec Updated license headers and LICENSE files. 2019-05-02 11:38:19 +02:00
pharan
0a61f34c61 [unity] Updated examples. 2018-04-04 17:17:06 +08:00
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