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mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2026-02-04 14:24:53 +08:00
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7,286 Commits 17 Branches 33 Tags
Commit Graph

8 Commits

Author SHA1 Message Date
badlogic
4c417dd2c2 [godot] Rework invalidation of native spine objects, add unit test. 2022-04-26 23:34:57 +02:00
badlogic
e807ef406c [godot] Prepare all classes for proper native object handling based on signals. 2022-04-26 17:04:00 +02:00
Mario Zechner
ac5bab64b4 [godot] Remove empty destructors. 2022-04-20 14:22:43 +02:00
Mario Zechner
ca0d9ad740 [godot] Clean-up SpineSkeleton. 2022-04-19 18:52:22 +02:00
Mario Zechner
676a7443dd [godot] Clean-up SpinePathConstraintData, rename common.h 2022-04-19 17:39:58 +02:00
badlogic
7edeb29aaa [godot] Clean-up SpineIkConstraintData and SpineIkConstraint 2022-04-12 15:02:24 +02:00
badlogic
34d3f34b25 [godot] Clean-up SpineBoneData, move TransformMode to SpineConstant 2022-04-12 13:57:54 +02:00
Mario Zechner
8bf0525020 [godot] Move spine_godot outside the Godot source tree. 2022-04-09 17:56:41 +02:00
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