8 Commits

Author SHA1 Message Date
Mario Zechner
82b607d738 [ts] Remove player editor, fix embedding examples, clean-up threejs example. 2022-03-25 14:03:20 +01:00
Mario Zechner
fb0a658ecf Merge branch '4.0' into 4.1-beta
# Conflicts:
#	spine-ts/package-lock.json
#	spine-ts/package.json
#	spine-ts/spine-canvas/package.json
#	spine-ts/spine-core/package.json
#	spine-ts/spine-player/package.json
#	spine-ts/spine-threejs/package.json
#	spine-ts/spine-webgl/package.json
2022-01-24 22:23:03 +01:00
Mario Zechner
02b894d8da [ts][player] Added SpinePlayer.dispose(), closes #2020 2022-01-24 22:04:29 +01:00
Nathan Sweet
96a998b82d Spine Runtimes License Agreement update (September 24, 2021). 2021-09-24 18:18:19 -10:00
Mario Zechner
de6cee955b [ts] Remove old namespaces, dev build
Previously, we'd export to global objects called spine.canvas, spine.webgl, spine.threejs. Going forward, all Spine APIs will be hosted by the global spine object when the runtime is used straight from the bundled .js files in the build/ folder. This is a minor change with a simple fix on the user side, i.e. replace spine.canvas. with spine.
2021-08-27 18:48:17 +02:00
Mario Zechner
39df4c7cbb [ts] Formatter pass 2021-08-27 17:24:18 +02:00
Mario Zechner
17c342ac61 [ts] Modularize player, add package.json files, fix up module paths. 2021-08-25 21:00:17 +02:00
Mario Zechner
474dae82a0 ES2015 modulification of spine-ts core. 2021-08-20 16:24:10 +02:00