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mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2026-02-04 22:34:53 +08:00
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2,188 Commits 17 Branches 33 Tags
Commit Graph

10 Commits

Author SHA1 Message Date
badlogic
5aa27771c3 [runtimes] Updated ALL sources to use latest Spine Runtimes License v2.5. Manually checked all the things... 2016-10-13 15:12:05 +02:00
badlogic
eb3cb8a700 Cleaned up assets in runtime examples, runtimes.sh now copies all assets to the required locations, except for spine-unity. 2016-09-05 15:05:23 +02:00
badlogic
d2c4a2b1bc [ts] New demos, tons of fixes 2016-08-30 09:46:06 +02:00
badlogic
59872a1cb9 [ts] Added debug rendering to widget, see README.md for details on how to enable and configure it 2016-08-23 14:25:44 +02:00
badlogic
55795ac3e0 [ts] Closes #677, closes #678. IKConstraintData.mix wasn't parsed properly in SkeletonJson. Widget has to apply skin before calculating setup pose bounds 2016-08-22 13:14:58 +02:00
badlogic
28b97e4532 [ts] Final touches to samples, removed underscore from private fields 2016-08-19 14:10:30 +02:00
badlogic
22cc0993f7 [ts] Added AssetManager subclasses for WebGL and Canvas backend 2016-08-16 15:47:17 +02:00
badlogic
5ad388fe0c [ts] Fixed Canvas backend, updated README.md for Canvas backend 2016-08-16 15:34:19 +02:00
badlogic
23f2a50821 [ts] Added Canvas backend, also does meshes 2016-08-16 12:37:53 +02:00
Nathan Sweet
698c4a1661 [ts] Added spine-ts runtime for TypeScript and JavaScript 2016-08-12 09:28:50 +02:00
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