badlogic
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5af3d93403
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[cpp] Added Color, fixed up incorrect use of ensureCapacity/setSize of Vector. Fixed bugs in SkeletonBinary.
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2018-02-21 15:23:35 +01:00 |
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badlogic
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895407b69d
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[cpp] Replaced all usages of std::string (except in RTTI) with custom String. Fixed a bunch of unnecessary copies/pass by values.
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2018-02-16 16:51:55 +01:00 |
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badlogic
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7180f17af2
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[cpp] All Spine objects derrive from SpineObject so we can override new/delete, which in turn calls SpineExtension allocation methods (not implemented yet). Refactored SpineExtension, removing use of macros, introducing use of templated static methods for more comfort. Rewired all allocation code throughout the runtime. See #1046.
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2018-02-01 17:40:55 +01:00 |
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Stephen Gowen
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d403db2754
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Forgot to move the namespace braces.
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2017-12-13 12:08:23 -05:00 |
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Stephen Gowen
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64fd7c2886
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Moving Braces to Same Line
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2017-12-12 10:51:11 -05:00 |
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Stephen Gowen
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8f28ae1c2d
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Almost done with SkeletonBinary
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2017-12-03 13:15:57 -05:00 |
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Stephen Gowen
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dfa1c2eceb
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Getting some boiler plate out of the way.
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2017-11-25 12:29:10 -05:00 |
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Stephen Gowen
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87a18e22b8
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wip
Almost ready to implement file loading
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2017-10-29 20:54:08 -04:00 |
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Stephen Gowen
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d7a569d47d
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wip
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2017-10-22 21:08:29 -04:00 |
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Stephen Gowen
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fc09ed9745
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wip
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2017-10-13 15:31:58 -04:00 |
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Stephen Gowen
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35d84fff30
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wip
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2017-10-02 17:23:50 -04:00 |
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Stephen Gowen
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38f4fdde28
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Okay, gonna do this properly. Will use spine-c AND spine-cpp in parallel. This will be good for benchmarking during and after development.
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2017-09-29 12:18:02 -04:00 |
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Stephen Gowen
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4e542e2931
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Initial Commit, nothing special going on here yet!
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2017-09-27 16:42:00 -04:00 |
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