13 Commits

Author SHA1 Message Date
badlogic
5af3d93403 [cpp] Added Color, fixed up incorrect use of ensureCapacity/setSize of Vector. Fixed bugs in SkeletonBinary. 2018-02-21 15:23:35 +01:00
badlogic
895407b69d [cpp] Replaced all usages of std::string (except in RTTI) with custom String. Fixed a bunch of unnecessary copies/pass by values. 2018-02-16 16:51:55 +01:00
badlogic
7180f17af2 [cpp] All Spine objects derrive from SpineObject so we can override new/delete, which in turn calls SpineExtension allocation methods (not implemented yet). Refactored SpineExtension, removing use of macros, introducing use of templated static methods for more comfort. Rewired all allocation code throughout the runtime. See #1046. 2018-02-01 17:40:55 +01:00
Stephen Gowen
d403db2754 Forgot to move the namespace braces. 2017-12-13 12:08:23 -05:00
Stephen Gowen
64fd7c2886 Moving Braces to Same Line 2017-12-12 10:51:11 -05:00
Stephen Gowen
8f28ae1c2d Almost done with SkeletonBinary 2017-12-03 13:15:57 -05:00
Stephen Gowen
dfa1c2eceb Getting some boiler plate out of the way. 2017-11-25 12:29:10 -05:00
Stephen Gowen
87a18e22b8 wip
Almost ready to implement file loading
2017-10-29 20:54:08 -04:00
Stephen Gowen
d7a569d47d wip 2017-10-22 21:08:29 -04:00
Stephen Gowen
fc09ed9745 wip 2017-10-13 15:31:58 -04:00
Stephen Gowen
35d84fff30 wip 2017-10-02 17:23:50 -04:00
Stephen Gowen
38f4fdde28 Okay, gonna do this properly. Will use spine-c AND spine-cpp in parallel. This will be good for benchmarking during and after development. 2017-09-29 12:18:02 -04:00
Stephen Gowen
4e542e2931 Initial Commit, nothing special going on here yet! 2017-09-27 16:42:00 -04:00