Logo
Explore Help
Sign In
UnityMirror/spine-runtimes
1
0
Fork 0
You've already forked spine-runtimes
mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2026-03-05 10:16:54 +08:00
Code Issues Packages Projects Releases Wiki Activity
5,476 Commits 19 Branches 33 Tags
Commit Graph

6 Commits

Author SHA1 Message Date
badlogic
7f7e5f0fec Updated license headers and LICENSE files. 2019-05-02 11:38:19 +02:00
przemyslawlis
566afe6c57 [UE4] UBoneDriverComponent and UBoneFollowerComponent as USceneComponent (#1175)
* bone driver component as scene component

* bone follower component as scene component
2018-10-03 13:23:02 +02:00
badlogic
91d44b29fd [c] Introduced SP_API macro so we can use __declspec on MSVC. [ue4] Clean-up, minor improvements. 2017-08-29 15:19:33 +02:00
badlogic
7b27ecda89 [ue4] Fixed license headers 2016-12-15 13:52:44 +01:00
badlogic
ba70ec17b4 [ue4] Fixed up bone driver, only does position at the moment 2016-12-13 17:17:59 +01:00
badlogic
84766e3a99 [ue4] Fixed delegatepocalypse when callin InternalTick in BP functions. Added bone driver component, still freaking out like crazy. 2016-12-13 16:39:33 +01:00
Powered by Gitea Version: 1.23.4 Page: 135ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API