Harald Csaszar
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60b52cb36a
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[unity] Fixed SkeletonRagdoll and SkeletonRagdoll2D behaving incorrectly when any Transforms are scaled. Closes #1831.
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2021-01-19 18:14:52 +01:00 |
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Harald Csaszar
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3e93e2daf1
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[unity] Fixed ghost-movement of Ragdoll components: They did not update the RagdollParent transform. Activate correct behaviour by disabling the inspector property Old Ragdoll Behaviour which was introduced to automatically be backwards-compatible. Closes #1670.
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2020-05-07 15:10:20 +02:00 |
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badlogic
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b67bf992a0
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Single bone IK fix and license header update. Closes #1580, closes #1581.
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2019-12-20 12:20:46 +01:00 |
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Harald Csaszar
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241846c16c
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[unity] Fixed SkeletonRagdoll2D incorrect limit angles in Unity 2019.2+. Closes #1521.
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2019-10-14 19:11:52 +02:00 |
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NathanSweet
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842dffbd83
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[all] Source clean up, formatting, and tabs for indentation.
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2019-08-27 15:57:14 +02:00 |
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Harald Csaszar
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d8808fb8ce
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[unity] Moved Timeline module to a separate Package com.esotericsoftware.spine.timeline. Activated asmdef files by default again in spine-unity, added asmdef files to timeline package. Fixed compile errors when asmdef files are active. Cleanup of no longer necessary asmdef file modifying code.
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2019-07-18 14:38:04 +02:00 |
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Harald Csaszar
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f5f77ef481
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[unity] Changed namespace Spine.Unity.Modules to Spine.Unity and Spine.Unity.Examples after restructuring. See previous commits 59746cc and 64a6ae4.
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2019-07-16 22:17:02 +02:00 |
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Harald Csaszar
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59746ccbf6
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[unity] Deprecated Modules/SlotBlendModes/SlotBlendModes component. Changed it's namespace from Spine.Unity.Modules to Spine.Unity.Deprecated. Lots of files and components moved to new directories for restructuring cleanup.
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2019-07-16 20:01:47 +02:00 |
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