174 Commits

Author SHA1 Message Date
Nathan Sweet
c33b56872f Changed celestial-circus default animation (swing). 2024-03-08 13:15:07 -04:00
Nathan Sweet
ecbc6329a9 Updated example exports to 4.2.32-beta. 2024-03-07 22:41:09 -04:00
Nathan Sweet
eae4f9206f Added examples snowglobe and cloud-pot, updated celestial-circus. 2024-03-07 22:14:44 -04:00
Mario Zechner
1547e09eab [sfml] Add celestial circus and sack skeleton 2024-01-03 07:50:16 +01:00
Mario Zechner
ec91d52c50 [ts] Clean-up runtime.sh, copied celestrial to player assets 2023-12-06 03:00:06 +01:00
Mario Zechner
cceaf31107 [libgdx] Add second physics test to tests 2023-12-05 15:12:43 +01:00
Mario Zechner
02773518b1 [ts] Fix physics! 2023-12-05 15:10:38 +01:00
Mario Zechner
2eb1033b65 Update example exports to 4.2.09-beta 2023-12-01 17:04:11 +01:00
Mario Zechner
774416a461 Update sack skeleton name 2023-12-01 14:59:33 +01:00
Mario Zechner
7bda3864ec Added sack example 2023-12-01 14:55:16 +01:00
Harald Csaszar
9c7bb840f4 [examples] Adjusted runtimes copy script to 4.2-beta skeleton output and modified dir structures. 2023-11-17 17:21:17 +01:00
Harald Csaszar
1dad0098d5 Merge branch '4.1' into 4.2-beta 2023-09-11 21:52:34 +02:00
Mario Zechner
ec0ff67084 [haxe] Initial commit 2023-09-08 14:06:49 +02:00
Mario Zechner
2a54d87109 Merge branch '4.1' into 4.2-beta 2023-08-08 13:42:12 +02:00
Mario Zechner
5a7360d39c [ue] Update runtime export script. 2023-08-08 13:41:45 +02:00
Mario Zechner
0d52101847 Merge branch '4.1' into 4.2-beta
# Conflicts:
#	spine-flutter/CHANGELOG.md
#	spine-flutter/example/pubspec.lock
#	spine-flutter/pubspec.yaml
2023-07-18 14:53:28 +02:00
Mario Zechner
8d04c7a75b [pixi] Clean-up and extend examples 2023-07-18 14:51:57 +02:00
Harald Csaszar
2bb2a12feb Merge branch '4.1' into 4.2-beta 2023-07-17 17:02:02 +02:00
Mario Zechner
2ba7133254 [pixi] Assets for examples, see #2305 2023-07-12 15:13:40 +02:00
Harald Csaszar
102f3e044b Merge branch '4.1' into 4.2-beta 2023-06-27 15:17:23 +02:00
Mario Zechner
8fb691c054 [pixi] Clean-up and improvements. 2023-06-27 15:10:53 +02:00
Harald Csaszar
08b56ea1ca Merge branch '4.1' into 4.2-beta 2023-05-02 17:21:44 +02:00
Mario Zechner
9dbada6541 [phaser] Fix control bones example. 2023-04-27 17:32:36 +02:00
Mario Zechner
de894957da [phaser] Update assets. 2023-04-27 17:27:53 +02:00
Mario Zechner
90e369fcfe [phaser] More example work, Stretchyman idle animation. 2023-04-27 17:25:23 +02:00
Mario Zechner
4566f75922 Merge branch '4.1' into 4.2-beta
# Conflicts:
#	spine-ts/package-lock.json
#	spine-ts/package.json
#	spine-ts/spine-canvas/package.json
#	spine-ts/spine-core/package.json
#	spine-ts/spine-phaser/package.json
#	spine-ts/spine-player/package.json
#	spine-ts/spine-threejs/package.json
#	spine-ts/spine-webgl/package.json
2023-04-21 14:13:46 +02:00
Mario Zechner
2900605300 [phaser] Clean-up, TypeScript example README, non-null SpineGameObject fields. 2023-04-21 13:52:35 +02:00
Mario Zechner
68a9096049 Merge branch '4.1' into 4.2-beta
# Conflicts:
#	.gitignore
#	spine-cpp/spine-cpp/src/spine/SkeletonBinary.cpp
#	spine-ts/package-lock.json
#	spine-ts/package.json
2022-12-27 11:48:02 +01:00
Mario Zechner
97765425ec [phaser] coordine system transforms and example. 2022-12-27 11:44:20 +01:00
Mario Zechner
f725a80994 [phaser] Post pipeline support. 2022-12-27 11:44:20 +01:00
Mario Zechner
b12e06d791 [phaser] Copy example skeletons in runtimes.sh 2022-12-27 11:43:02 +01:00
Nathan Sweet
be31d01b99 Merge branch '4.1' into 4.2-beta 2022-11-29 21:15:30 -04:00
Nathan Sweet
18e2fadbf0 Added chibi-stickers example project. 2022-11-29 21:14:07 -04:00
Mario Zechner
0b84fdbb32 [flutter] Fix batching, invoke bounds provider once before controller initalization, finish SkinsAndAnimationBounds 2022-11-24 07:02:09 +01:00
Mario Zechner
70933889ed [flutter] Play/pause example. 2022-11-15 11:48:01 +01:00
Mario Zechner
63d3971ffe Merge branch '4.1' into 4.2-beta
# Conflicts:
#	spine-cocos2dx/spine-cocos2dx/src/spine/spine-cocos2dx.cpp
2022-10-03 14:51:30 +02:00
Mario Zechner
927fd637f0 [cocos2dx] Rework way meshes are generated to fix crash when attachment sources region from a sequence. Closes #2166. 2022-10-03 14:50:25 +02:00
Mario Zechner
03a9a50c36 Merge branch '4.1' into 4.2-beta 2022-09-26 10:41:40 +02:00
Mario Zechner
a18fc31041 [godot] Use .spine-json extension instead of .json, see #2134 2022-09-26 10:41:26 +02:00
Mario Zechner
54aa6a0dc6 [flutter] More scafolding 2022-08-15 10:54:10 +02:00
Mario Zechner
787af434ff [sdl] Updated README, copying example files, fix gnu-sed macOS issue 2022-08-02 11:56:19 +02:00
Mario Zechner
68b59271bb [godot] Backport to 4.1 2022-07-18 10:27:42 +02:00
Nathan Sweet
fc180d3a09 [libgdx] Fixed test skin. Fixed NormalMapTest, spineboy-old export was not updated. Marked owl.spine additive animations as "Layered" so it can be exported with cleaning. 2022-05-01 11:47:56 -04:00
Nathan Sweet
58ac2fa67e [libgdx] Fixed frame-by-frame test, added PNG export to spineboy example. 2022-05-01 11:29:29 -04:00
Mario Zechner
8761f44aa7 [cocos2d-objc] Fix example project for latest Xcode. 2022-03-25 14:34:32 +01:00
Mario Zechner
1a1b551e8b [runtimes] Re-exported examples with 4.1.23-beta, populated runtime examples. 2022-03-25 13:40:03 +01:00
badlogic
147342973e Merge branch '4.0' into 4.1-beta
# Conflicts:
#	examples/raptor/export/raptor-pma.png
#	examples/raptor/export/raptor-pro.json
#	examples/raptor/export/raptor-pro.skel
#	examples/raptor/export/raptor.png
#	spine-ue4/Content/GettingStarted/Assets/Raptor/Textures/raptor.uasset
#	spine-ue4/Content/GettingStarted/Assets/Raptor/raptor.json
#	spine-ue4/Content/GettingStarted/Assets/Raptor/raptor.png
#	spine-ue4/Content/GettingStarted/Assets/Raptor/raptor.uasset
#	spine-ue4/Content/GettingStarted/Assets/Spineboy/Textures/spineboy.uasset
#	spine-ue4/Content/GettingStarted/Assets/Spineboy/spineboy.json
#	spine-ue4/Content/GettingStarted/Assets/Spineboy/spineboy.png
#	spine-ue4/Content/GettingStarted/Assets/Spineboy/spineboy.uasset
2022-03-01 17:27:24 +01:00
badlogic
324c0910eb [ue4] Fix raptor example project not containing footstep event 2022-03-01 17:13:37 +01:00
Mario Zechner
beea7c5b4d [monogame] Clean-up of .gitignore and runtimes.sh 2022-01-20 19:44:38 +01:00
Harald Csaszar
62d796f105 [unity] Added previously uncommitted unity asset copy lines to runtimes.sh script. 2021-11-15 16:16:20 +01:00